Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Eugene Kozlov 7a3ec74ea4 Refactor attributes. Minor changes. 8 gadi atpakaļ
  Lasse Öörni 63f4b8d3f4 If no constraint created yet, create even when type is set to same. Fixes programmatic point constraint creation after RigidBody. Closes #2116. 8 gadi atpakaļ
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 gadi atpakaļ
  Eugene Kozlov a97ad88ead Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components." 8 gadi atpakaļ
  Eugene Kozlov c55bbb4230 Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components. 8 gadi atpakaļ
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 gadi atpakaļ
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 gadi atpakaļ
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 gadi atpakaļ
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 gadi atpakaļ
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 gadi atpakaļ
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 gadi atpakaļ
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE 10 gadi atpakaļ
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 gadi atpakaļ
  Lasse Öörni 5395082c36 To match Bullet's own behavior when debug rendering the whole physics world, also draw disabled constraints. Closes #964. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
  Lasse Öörni 7bff2a4734 Fixes for moving a node from one scene to another. Related CollisionShape & Constraint fixes. 10 gadi atpakaļ
  Lasse Öörni 52b739e2a4 Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal. 10 gadi atpakaļ
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 1cbbb6b805 Finalize SDK-like include dirs clean up. Fix build using MSVC. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 gadi atpakaļ