Commit History

Author SHA1 Message Date
  Eugene Kozlov b617a576c4 Added attribute metadata. Removed attribute variant structure element names. Resolves #1766. 8 years ago
  Yao Wei Tjong 姚伟忠 53d213eb50 Minor refactor to remove the '***' as the repeat indicator. 9 years ago
  Lasse Öörni f5b68769d0 ElementsNames -> ElementNames. 9 years ago
  Konstant d2364ed342 Update components with variant vector structures. 9 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni bef8df21bb Support defining neighbor terrains to avoid LOD level discontinuities at the edges. 9 years ago
  Lasse Öörni 28ad5d5dbd Fix ambiguous operations when C++11 Urho3D features are enabled by using WeakPtr default constructor instead. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 years ago
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago