Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
Iain Merrick
|
7ced601b6c
Scale kerning values correctly (closes #2007)
|
8 years ago |
Iain Merrick
|
0450bcd11e
Add configurable oversampling to improve subpixel font rendering (#1953)
|
8 years ago |
Iain Merrick
|
2ab978e968
Fix kerning pairs (#2003)
|
8 years ago |
Iain Merrick
|
e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
|
8 years ago |
Iain Merrick
|
1e3a1edd45
Change font size to a float (closes #1952)
|
8 years ago |
Iain Merrick
|
282f250e3a
Add UI.FontHintLevel property
|
8 years ago |
Iain Merrick
|
457976366b
Fix rounding error that can lead to clipped glyphs (closes #1978)
|
8 years ago |
Iain Merrick
|
39930c9ab4
Fix bug in FontFaceFreeType::CanLoadAllGlyphs that can make text vanish
|
8 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
02ab74ec6a
Fix FontFaceFreeType signedness warning on MSVC.
|
9 years ago |
Lasse Öörni
|
fff10e15cf
Eliminate a few uses of NULL, and mention preference to not use it in the code convention. Ensure UIElementLoadChildXML returns a value.
|
9 years ago |
cosmy
|
ad7aeafa10
Use C style casting on numbers to keep code consistency
|
9 years ago |
cosmy
|
6406996d6a
Fix signed/unsigned mismatch in FontFaceFreeType.cpp
|
9 years ago |
Lasse Öörni
|
d9a295a595
Re-enable the unsigned/signed mismatch warning. Code cleanup.
|
9 years ago |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
Ivan K
|
c9a77c8d56
LOGDEBUGF -> URHO3D_LOGDEBUGF
|
10 years ago |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
10 years ago |
Ivan K
|
3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
|
10 years ago |
Ivan K
|
f02cd63437
OBJECT -> URHO3D_OBJECT
|
10 years ago |
Lasse Öörni
|
1d4e379dea
Implement proper rounding in the fixed point to integer conversion (>> 6). Fixes #968.
|
10 years ago |
aster2013
|
3a948899a7
Add type info, remove BASEOBJECT macro, now user can use type info check object type. for example:
|
10 years ago |
Lasse Öörni
|
e6416070f2
Force loading of the space glyph even if the font's charcode listing doesn't mention it.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
aster2013
|
d34dd34fc9
Use array for glyph index to char code mapping.
|
10 years ago |
aster2013
|
897b1e6acc
Fix #675.
|
10 years ago |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 years ago |