Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Lasse Öörni
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df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
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8 years ago |
Rokas Kupstys
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16ee7e1121
* Changed `UIComponent::IsValid()` to overriden `UIComponent::IsEnabled()`
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8 years ago |
Iain Merrick
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0450bcd11e
Add configurable oversampling to improve subpixel font rendering (#1953)
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8 years ago |
Iain Merrick
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e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
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8 years ago |
Iain Merrick
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282f250e3a
Add UI.FontHintLevel property
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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5ce39a2955
Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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a4e22db6e5
Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling.
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10 years ago |
ninjastone
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4daf7fd3f0
Added rendering scale to UI
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Lasse Öörni
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4ff4d8e486
Fix crash related to dragElements_ iteration re-entry. Code convention fixes. Closes #642.
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11 years ago |
Lasse Öörni
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0b3e6e2bbb
Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.)
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |