Commit History

Author SHA1 Message Date
  [Бот] ca28b35c54 Обновляем год в копирайтах до 2023 2 years ago
  1vanK 544ce6a558 GetUInt() etc -> GetU32() | Add color32 type alias 3 years ago
  1vanK b6058dc478 Rename ToUInt64(String) etc to ToU64(String) etc 3 years ago
  1vanK 8595fb9e99 Add ToU8() for enums 3 years ago
  1vanK f87fc2f7b3 enum VertexMask -> enum class VertexElements | Add ToU32() for enums 3 years ago
  1vanK c9d1abe423 WriteInt64, ReadUShort, etc -> WriteI64, ReadU16, etc (#3121) 3 years ago
  1vanK 76dadb9a14 Move primitive types to Urho3D namespace, add byte type 3 years ago
  1vanK 09f1425817 enum AnimationChannel -> enum class AnimationChannels 3 years ago
  1vanK c712c464a4 Style 3 years ago
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 years ago
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 years ago
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 years ago
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 years ago
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Yao Wei Tjong 姚伟忠 d43bf1b3d6 Clang-Tidy - hicpp-signed-bitwise. 7 years ago
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. 7 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Eugene Kozlov 59391f9523 Source/Tools and Source/Samples automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni c48b25abca Use the new model format in OgreImporter. 9 years ago
  1vanK 49a25f787c OgreImporter: fix relative to absolute transform and Jack's walk animation 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 years ago
  Lasse Öörni b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 years ago
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 years ago