Commit History

Author SHA1 Message Date
  [Бот] ca28b35c54 Обновляем год в копирайтах до 2023 2 years ago
  1vanK fdea0c2dc7 Нормализация концов строк в репозитоии 3 years ago
  1vanK d5449fec0b Model, AnimatedModel: unsigned to signed 3 years ago
  1vanK f87fc2f7b3 enum VertexMask -> enum class VertexElements | Add ToU32() for enums 3 years ago
  1vanK b9c5b1d6cb VectorBuffer, MemoryBuffer: use byte type for data | AS: add bindings for byte type 3 years ago
  1vanK 2772eacc8b Make frameNumber signed [cache clear] 3 years ago
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 years ago
  1vanK 26f3a4f2ca Style (#2954) 3 years ago
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 years ago
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 years ago
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 years ago
  1vanK 47aa41e2c1 AS Autobindings: Process Context* in function parameters in standard way 4 years ago
  1vanK ef1dfe3417 AS Autobindings 5 years ago
  1vanK 722e2dfceb Typos 5 years ago
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Rokas Kupstys 6ed3e46646 FlagSet<> update: 7 years ago
  Rokas Kupstys 966590d8e7 Use FlagSet<> for storing masks. 7 years ago
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 8 years ago
  Yao Wei Tjong 姚伟忠 c29cb530b6 Clang-Tidy - google-default-arguments. 8 years ago
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Eugene Kozlov 705c5a17fa Extract AnimatedModel::ApplyAnimation method to force animation update. Make AnimationController::Update virtual. 9 years ago
  Lasse Öörni f651101a28 Merge master AnimatedModel bone bounding boxes from the other AnimatedModels in the same node to prevent culling errors. Closes #1179. 10 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni 45dfe368a5 Allow to call AnimatedModel::UpdateBoneBoundingBox() manually. Closes #1168. 10 years ago
  Nick Royer 379860e543 Added functions for scenes, nodes, etc. to be saved/loaded to JSON data 10 years ago