urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 年之前 |
1vanK
|
bba9766c66
39_CrowdNavigation: animation sync
|
9 年之前 |
Lasse Öörni
|
8bef941082
Fix slowed down navigation crowd agent when node dirtied in E_CROWD_AGENT_NODE_REPOSITION. Send the event only after position has been updated. Check for only rotation changing when node dirtied, and do not update position / reset state in that case. Closes #1548.
|
9 年之前 |
Yao Wei Tjong 姚伟忠
|
1243d8bcda
Regex replace all the uppercase key bindings with their constants.
|
9 年之前 |
Lasse Öörni
|
a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
|
9 年之前 |
hdunderscore
|
467c4bd4e8
- Updated sample mouse mode setup.
|
9 年之前 |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 年之前 |
Lasse Öörni
|
af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
|
10 年之前 |
Ivan K
|
31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
|
10 年之前 |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
10 年之前 |
Lasse Öörni
|
69f4a405b7
Removed mention of missing functionality from CrowdNavigation help text. Fixed double -> float conversion warning.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
c2471a240a
Reorganize includes for Samples and Extras.
|
10 年之前 |
aster2013
|
349a3ee981
Sort include file in samples.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
ac0a712f0b
Refactor to rename 'filter type' to 'query filter type'.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
27cc9c4277
Add filter and obstacle avoidance type attribute to CrowdManager class.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
c9bc4cbae3
Add new event for crowd agent formation.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
549b6fd8be
Add crowd update callback support. Remove redundant vectors.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
2c3033d62a
Limit interface to use only crowd agent's parameters and public APIs.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
88d86548a4
Further minor clean up the CrowdAgent class.
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
6b72c4412a
Minor code clean up and bug fixes for DetourCrowd implementation.
|
10 年之前 |
Mike3D
|
e166e7a84d
Added moving obstacles and teleportation to sample 39. Also various behavior tweaks and ground texture modified to break monotony and discriminate with sample 15. If something doesn't appeal it can be reverted.
|
10 年之前 |
Mike3D
|
7f3a6ef86b
Added off-mesh connections to sample 39
|
10 年之前 |
Mike3D
|
cca861f6d3
Simplified sample 39 using the crowd manager
|
10 年之前 |
Lasse Öörni
|
5b41352680
Minor whitespace and code convention edits.
|
10 年之前 |
JSandusky
|
ca7a6af1f3
CrowdAgent state handling
|
10 年之前 |
Mike3D
|
581d1b550b
Do not hardcode obstacle radius
|
10 年之前 |
Yao Wei Tjong 姚伟忠
|
252206a207
Decouple Physics subsystem from DetourCrowd implementation.
|
10 年之前 |
Lasse Öörni
|
42c352f2ba
Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding.
|
10 年之前 |
JSandusky
|
567a29d74e
Implementation of DetourCrowd and DetourTileCache
|
10 年之前 |