Commit History

Author SHA1 Message Date
  Lasse Öörni 39c41dc6a6 Shorten long long int to long long. 8 years ago
  Rokas Kupstys 6a7a57eace More 64bit variant work, lua and angelscript bindings. 8 years ago
  Henrik Heino 2d8c0cf247 IntVector2 bindings, conversions, serialization, etc. 9 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Yao Wei Tjong 姚伟忠 8d76730f5c Declare the template specialization in the header to keep MSVC happy. 9 years ago
  Yao Wei Tjong 姚伟忠 c13084b962 Add Lua binding for Model's SetVertexBuffer() and SetIndexBuffer(). 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 61647bb887 Optimize Lua Variant class bindings. 10 years ago
  Yao Wei Tjong 姚伟忠 a0125a19c1 Move the pieces around for code reuse opportunity. 10 years ago
  Yao Wei Tjong 姚伟忠 35f3bb0a4d Store Urho3D context directly inside Lua state global table. 10 years ago
  Yao Wei Tjong 姚伟忠 55e68f4e0e Code cleanup and bug fixes for DB subsystem and ToluaUtils refactoring. 10 years ago
  Yao Wei Tjong 姚伟忠 8658afabb0 Clean up tolua++ bindings for handling (POD)Vector to table conversion. 10 years ago
  Yao Wei Tjong 姚伟忠 4807206bd7 Bind all variant types from C++ to Lua and vice versa. See #820. 10 years ago
  Yao Wei Tjong 姚伟忠 8acb9e6441 Fix Variant and VariantMap bindings to Lua. Close #820. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Mike3D 44d5d21bbe Exposed Node::GetComponents(), Node::GetChildren() and Node::GetChildrenWithComponent() to lua 10 years ago
  Lasse Öörni 082cd11edc Expose DetourCrowdManager::GetActiveAgents() to Lua. Closes #728. 10 years ago
  Yao Wei Tjong 姚伟忠 b2c2bb372b Attempt to suppress some of the compiler warnings from iOS 64bit build. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 years ago
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago