Lasse Öörni
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6da62ecfe4
Aniso-nearest texture filter mode.
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9 years ago |
Eugene Kozlov
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02fae13ad6
Update face camera mode name and add script bindings.
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9 years ago |
Lasse Öörni
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a8ed3dd3a5
Updated VertexBuffer Lua bindings + demonstrate arbitrary vertex elements in DynamicGeometry Lua example.
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9 years ago |
Lasse Öörni
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9523a36334
Fix Lua bindings & declaration of legacy vertex elements.
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9 years ago |
Lasse Öörni
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f5cee983f1
Code convention minor edits. Expose the new enum value to Lua.
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10 years ago |
Lasse Öörni
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6d2853d81d
Add 32-bit integer object index attribute for custom instancing schemes. May not work on GLES2 as it's using attribute index 13. Not supported on D3D9. Closes #1108.
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10 years ago |
Xavier Maupeu
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362242bd3b
update script API for ShadowQuality
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10 years ago |
Lasse Öörni
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ba777f0d17
Fix omissions in Lua VertexBuffer / IndexBuffer / Model bindings. Add 34_DynamicGeometry.lua example. Closes #704.
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10 years ago |
Lasse Öörni
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45d4e42240
Remove the shader parameter enum from Lua bindings as it is not used anywhere in the script-callable API.
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10 years ago |
Lasse Öörni
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56f64c60b9
Texture unit refactoring. On desktop ensure continuous range of 8 material texture units, while mobile has 5. Material can define a volume (3D) texture in the volume unit (desktop only.)
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10 years ago |
Yao Wei Tjong 姚伟忠
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7dd9143f59
Fix the include path for the generated Lua API bindings.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |