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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 жил өмнө
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 жил өмнө
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 жил өмнө
  Lasse Öörni 05cd6f4346 Before rigidbody has simulated at least once, allow also setting the interpolation transform. Possible fix for #1128. 10 жил өмнө
  Lasse Öörni 310c32db9e Adapt PhysicsWorld::GetRigidBodies() to use Nick Royer's immediate contact test code to work with static bodies properly. (https://github.com/urho3d/Urho3D/pull/1077) Exposed PhysicsWorld::GetCollidingBodies() for the previous behavior, similar to RigidBody::GetCollidingBodies(). 10 жил өмнө
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 жил өмнө
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 жил өмнө
  Lasse Öörni 681e91635e Handle caching of SmoothedTransform in RigidBody component using a weak pointer instead of a bool flag so that it can be deleted by the client if necessary, without getting a state mismatch. 10 жил өмнө
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 жил өмнө
  Lasse Öörni 52b739e2a4 Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal. 10 жил өмнө
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 жил өмнө