Commit History

Author SHA1 Message Date
  Lasse Öörni 71270913b2 Fix issue in SanitateResourceName() on OSX where there could be /./ in executable path, leading the function to fail. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni a1e2bc9bd3 Make shader cache location configurable, default "urho3d/shadercache" in app preferences, to avoid writing to write-protected installation directory by default. Instructions in porting notes to restore earlier behavior. ShaderCacheDir & PackageCacheDir parameters added to engine startup parameters. Fix GetResourceFileName() function to return the unmodified filename if it's absolute and exists. Remove unnecessary mutex lock from GetResourceFileName(). Remove some code duplication from Graphics class implementations. Closes #1610. 9 years ago
  Yao Wei Tjong 姚伟忠 ffa3a4bfac Revert back to use sprintf() function in the ResourceCache class. 9 years ago
  Yao Wei Tjong 姚伟忠 b99f652892 Minor refactoring on the event profiler subsystem. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 22bd3de807 Refactor resource prefix path parameter to accept a list of paths. 10 years ago
  Yao Wei Tjong 姚伟忠 d7bc2d6a0d Move GetFileSizeString() to StringUtils. 10 years ago
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 years ago
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. 10 years ago
  JSandusky 379a80f3f5 Remove ambiguity from ResourceCache mem use printing of lines 10 years ago
  JSandusky 44aac796fb Add resource memory usage display to DebugHud 10 years ago
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 years ago
  Ivan K d53fc4b94b LOGINFO -> URHO3D_LOGINFO 10 years ago
  Ivan K 0c3f67abfe LOGDEBUG -> URHO3D_LOGDEBUG 10 years ago
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  Lasse Öörni af7ed744f0 URHO3D_THREADING build option. Closes #939. 10 years ago
  Lasse Öörni 03ed41ccb7 Store resource dependencies always, so that switching on resource autoreload in the middle of execution will work correctly. Closes #919. 10 years ago
  Lasse Öörni 6b33ba60f9 Allow multiple resource routers in ResourceCache. Script subsystem installs its own resource router to allow loading compiled scripts (.asc) when the originals (.as) don't exist. Closes #864. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni 15f338b3c0 Allow RenderPath to define cube map rendertargets. Allow RenderPath to refer to rendertargets created programmatically and stored as named manual resources. 10 years ago
  hdunderscore 3ec8ecdfcf Merge pull request #648 from friesencr/infinate_package 11 years ago
  hdunderscore 9a9a79412e Fixed a bug in ResourceCache->AddPackageFile(string) that was causing infinite loop. 11 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 years ago
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago