1vanK
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779d2835be
Rename CheckDrawableVisibility() to CheckDrawableVisibilityWork() to match common style
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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a458d30fd5
Initial freeform vertex declarations for D3D9.
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9 years ago |
Lasse Öörni
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d9a295a595
Re-enable the unsigned/signed mismatch warning. Code cleanup.
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9 years ago |
Lasse Öörni
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8c839265f0
Use camera's frustum for Renderer2D culling always. Closes #1191.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
aster2013
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a003f68be6
Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003
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10 years ago |
Lasse Öörni
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4c65b77999
Fix Spine animation update threadsafety. Fix typos & whitespace. Closes #1005.
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Yao Wei Tjong 姚伟忠
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ff501b39cc
Fix CID 105884 (UNINIT_CTOR) - initialize Renderer2D::viewMask_.
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10 years ago |
Lasse Öörni
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7f4b115744
Make Drawable2D respect viewmask in rendering & raycast. Added viewmask attribute to Drawable2D's. Added proper category to 2D constraints to allow adding in editor. Closes #843.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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afd714ac00
Make sure blend mode of existing Urho2D materials is not overwritten. Closes #742.
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10 years ago |
aster2013
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21b90f6b86
Add Angelscript and Lua script API.
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10 years ago |
aster2013
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aeb1806f78
Add SourceBatch2D in Drawable2D;
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10 years ago |
Yao Wei Tjong 姚伟忠
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b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
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10 years ago |
Lasse Öörni
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d06ffe1445
Merge pull request #680 from urho3d/render-refactor
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10 years ago |
Lasse Öörni
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e2afa34bb7
Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap.
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10 years ago |
Lasse Öörni
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12c4f2a2b9
Nullcheck materials before using them in Drawable2D sorting.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |
Lasse Öörni
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2153a5dfc5
Removed unnecessary line of code.
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11 years ago |
Lasse Öörni
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62b3d6987f
Remove all instances of Drawable2D from materialDirtyDrawables_ when it is being removed from the scene. Fixes #618.
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11 years ago |
Lasse Öörni
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a12cd3823e
Multiple view support for 2D drawables. Closes #638.
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11 years ago |
Lasse Öörni
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3dc651ca74
Fix Renderer2D build. Code cleanup.
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11 years ago |
Lasse Öörni
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988d77f06c
Removed GetVisibility / SetVisibility from Drawable2D. Instead they are marked for view similarly as other drawables. Fixes #636.
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 years ago |