Gauthier Billot
|
0073217862
Fix crash related to TileMap2D and StaticSprite2D
|
9 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
8e2ecb9617
Revert the check to not allow to set null sprite, as it should work without crashing. Safety checks in UpdateDrawRect() left.
|
9 years ago |
Lasse Öörni
|
aa1600b91c
Tabs to spaces, rephrase log message
|
9 years ago |
Y-way
|
be8cbb43ba
Crash due to call of StaticSprite2D::SetSprite if param is null.
|
9 years ago |
Lasse Öörni
|
467729bae7
Minor comment edits and missing bindings. Move VAR_RECT last in the enum to not break potential binary scenes/prefabs. Set StaticSprite2D rect attribute default values to Rect::ZERO for more pleasant editing. Editing of VAR_RECT attributes.
|
9 years ago |
Gauthier Billot
|
552f2d107b
Added attributes to StaticSprite2D
|
9 years ago |
Gauthier Billot
|
44224786d2
Added Set/Get Use[Draw/Texture]Rect
|
9 years ago |
Gauthier Billot
|
44adda4f17
Added SetDrawRect and SetTextureRect in StaticSprite2D
|
9 years ago |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
aster2013
|
a003f68be6
Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003
|
10 years ago |
Lasse Öörni
|
b616aa6272
Merge remote-tracking branch '1vanK/master'
|
10 years ago |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
83b811b7e8
ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
82b9a034a2
COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES
|
10 years ago |
Lasse Öörni
|
24ac93600e
Go through all vertices of the StaticSprite2D to update its bounding box. Closes #972.
|
10 years ago |
aster2013
|
466c2f73a4
Remove unused OnFlipChanged, Move OnWorldBoundingBoxUpdate to StaticSprite2D.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
aster2013
|
32b12dcc57
Add GetDrawRectangle and GetTextureRectangle in Sprite2D.
|
10 years ago |
aster2013
|
aeb1806f78
Add SourceBatch2D in Drawable2D;
|
10 years ago |
Lasse Öörni
|
d06ffe1445
Merge pull request #680 from urho3d/render-refactor
|
10 years ago |
Lasse Öörni
|
12c4f2a2b9
Nullcheck materials before using them in Drawable2D sorting.
|
10 years ago |
Lasse Öörni
|
0990fd72f2
Added Graphics::GetPixelUVOffset() to get the half-pixel offset required by D3D9, avoids #ifdef'ing. Clean up shadow matrix calculation.
|
11 years ago |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |
aster2013
|
c11db9fdcd
Add SetAlpha in StaticSprite2D to AnimatedSprite2D alpha animation bug.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 years ago |
Lasse Öörni
|
e4146ba173
Added Is Enabled attribute to various Urho2D components. Updated editor icons. Fixed AnimatedSprite2D not hiding its child sprites on SetEnabled(). Closes #609.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 years ago |