Lasse Öörni
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668772bb50
Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API.
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il y a 12 ans |
urho3d-travis-ci
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776e775012
Travis CI: API documentation update at 2014-01-02 14:33:45 UTC.
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il y a 12 ans |
urho3d-travis-ci
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34f4c16446
Travis CI: API documentation update at 2014-01-01 18:51:07 UTC.
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il y a 12 ans |
urho3d-travis-ci
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0c6c107935
Travis CI: API documentation update at 2014-01-01 10:34:53 UTC.
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il y a 12 ans |
Lasse Öörni
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358d9c2849
Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion.
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il y a 12 ans |
Lasse Öörni
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5b8f5e290b
Normalize name of tooltip class to ToolTip to match the filename.
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il y a 12 ans |
Lasse Öörni
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b6d5fa48b5
Update documentation.
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il y a 12 ans |
Lasse Öörni
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c61a5e6f01
Added new ItemClicked event for ListView items which is also sent for right-clicks. ItemDoubleClicked is also sent also for right-clicks now. Added more event parameters to ItemClicked & ItemDoubleClicked events. Closes #88.
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il y a 12 ans |
Lasse Öörni
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8b8790e481
Added option to import non-skinning bones in AssetImporter. Closes #82.
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il y a 12 ans |
Lasse Öörni
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86932c9f0e
Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion());
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il y a 12 ans |
Alex Parlett
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3166f1874d
Changed adding Resource and Package files to be able to specify the location in the Vector for search priority when calling GetFile or GetResource
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il y a 12 ans |
Lasse Öörni
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cb45be26ef
Added AngelScript & Lua property accessors for the XMLElement's value.
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il y a 12 ans |
Yao Wei Tjong 姚伟忠
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e97eedb771
Close Windows gap. No pun intended.
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il y a 12 ans |
Lasse Öörni
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dc6294af16
Added generated event list documentation page. Closes #66.
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il y a 12 ans |
Lasse Öörni
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0d7d4826e5
Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover.
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il y a 12 ans |
Lasse Öörni
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7e542be196
Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51.
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il y a 12 ans |
Lasse Öörni
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a37ea5bb6e
Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49.
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il y a 12 ans |
Lasse Öörni
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aa0f72cf65
Added world position & normal to RayQueryResult.
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il y a 12 ans |
Lasse Öörni
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a022430876
Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48.
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il y a 12 ans |
Lasse Öörni
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f02650d10e
Add int versions of Max, Min & Clamp to the AngelScript API.
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il y a 12 ans |
Lasse Öörni
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0fe2469957
Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader.
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il y a 12 ans |
Lasse Öörni
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35b59e897f
Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController.
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il y a 12 ans |
Lasse Öörni
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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il y a 12 ans |
Lasse Öörni
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3168019a5f
Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46.
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il y a 12 ans |
Lasse Öörni
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bb56ee95d2
Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed.
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il y a 12 ans |
Lasse Öörni
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82007cc4f4
Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40.
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il y a 12 ans |
Yao Wei Tjong 姚伟忠
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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il y a 12 ans |
Lasse Öörni
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b957f60143
Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
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il y a 12 ans |
Lasse Öörni
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42ae752d2d
Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22.
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il y a 12 ans |
Lasse Öörni
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02df5b2d02
Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27.
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il y a 12 ans |