Commit History

Author SHA1 Message Date
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  aster2013 fc2a3805ea Remove line end spaces.[ci skip] 10 years ago
  aster2013 5d50ad4b71 Change SetAnimtion function in AnimatedSprite2D. 10 years ago
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 years ago
  aster2013 349a3ee981 Sort include file in samples. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 years ago
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 years ago
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 years ago
  aster2013 4c47170f8e Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D. 11 years ago
  aster2013 a99145a80c Update 24_Urho2DSprite sample with spriter animation. 11 years ago
  Yao Wei Tjong 姚伟忠 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 years ago
  aster fff89efdd8 Make 2D camera auto aspect ratio. 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). 11 years ago
  Yao Wei Tjong 姚伟忠 24aeabb02f Move back MarkAllDrawable2DDirty() to Node class as public method. 11 years ago
  aster2013 c96d44fcb8 rename unitSize2D to pixelsPerUnit. 11 years ago
  aster2013 3101a308f9 Change default unitSize2D to 100, Apply model scale in ParticleModel2D. 11 years ago
  Lasse Öörni 0f3d781c3b Update copyright year in some files. Added copyright notice to ForEach.h. 11 years ago
  aster2013 7c609e4629 Add AnimatedSprite to sample. 11 years ago
  aster2013 383da73503 Add Urho2DSprite sample. 11 years ago