urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
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9 years ago |
hdunderscore
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467c4bd4e8
- Updated sample mouse mode setup.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Ivan K
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Yao Wei Tjong 姚伟忠
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c2471a240a
Reorganize includes for Samples and Extras.
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10 years ago |
aster2013
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349a3ee981
Sort include file in samples.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ed214bbeb3
Avoid the include dirs hack for finding the Urho3D.h header.
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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11 years ago |
Mike3D
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08813e8e4b
Ensure full display of Urho2D samples whatever the user's resolution
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11 years ago |
Yao Wei Tjong 姚伟忠
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f943bb4faa
Unwarn patch for AppleClang. A few warnings were indeed coding error.
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11 years ago |
Yao Wei Tjong 姚伟忠
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125000454c
Refactor samples to use patched screen joystick layout. Closes #321.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ec25e56046
Refactor Samples to support yaw and pitch by touch on mobile platform.
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11 years ago |
aster
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fff89efdd8
Make 2D camera auto aspect ratio.
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11 years ago |
Lasse Öörni
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67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
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11 years ago |
aster2013
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c5c715ee84
Add 2D sprite to physics samples.[ci skip]
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11 years ago |
aster2013
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8dca005f9c
Add Lua binding and AngelScript Binding.[ci skip]
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11 years ago |
aster2013
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b9940bdac1
Apply node transform to collision shape, add CollisionCircle2D.[ci skip]
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11 years ago |
aster2013
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5bb12f4a2d
Add Box collision shape.
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11 years ago |
aster2013
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74a059d899
Add Urho2D Physics sample.
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11 years ago |