Commit History

Author SHA1 Message Date
  Eugene Kozlov f84e9d1392 Add streaming mode to C++ samples 15_Navigation and 39_CrowdNavigation . Fix using outdated navigation mesh data for streaming. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 c0d8415ae8 Fix the spawn button label in CrowdNavigation demo. 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 years ago
  Yao Wei Tjong 姚伟忠 c9bc4cbae3 Add new event for crowd agent formation. 10 years ago
  Yao Wei Tjong 姚伟忠 6b72c4412a Minor code clean up and bug fixes for DetourCrowd implementation. 10 years ago
  Mike3D e166e7a84d Added moving obstacles and teleportation to sample 39. Also various behavior tweaks and ground texture modified to break monotony and discriminate with sample 15. If something doesn't appeal it can be reverted. 10 years ago
  Mike3D 7f3a6ef86b Added off-mesh connections to sample 39 10 years ago
  Mike3D cca861f6d3 Simplified sample 39 using the crowd manager 10 years ago
  Lasse Öörni 5b41352680 Minor whitespace and code convention edits. 10 years ago
  JSandusky ca7a6af1f3 CrowdAgent state handling 10 years ago
  JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache 10 years ago