urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Igor
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90312d21b1
Remove redundant assignment
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9 years ago |
ArtemKulyk
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cfec9a95bc
fix for typo in UTF16 decoder
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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04f46f9abc
Fix bug in String::DecodeUTF16. Thanks graveman!
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10 years ago |
Lasse Öörni
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973a6fa807
Use _WIN32 consistently in Urho3D engine code. Simplify some preprocessor conditionals. Closes #1036.
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10 years ago |
Lasse Öörni
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8463b48e96
Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014.
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10 years ago |
Colin Barrett
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d83f9d0a41
New String::Split implementation; keeps empty splits by default, optionally omit-able using splitMode parameter
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10 years ago |
Ivan K
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bfe60520bd
LOGWARNINGF -> URHO3D_LOGWARNINGF
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10 years ago |
JSandusky
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4a16d34367
Implement OBJ export functionality in editor
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10 years ago |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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10 years ago |
cosmy
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1b9f1f7fd9
Wrong Casting
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
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10 years ago |
Lasse Öörni
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9a3ec30b4a
Add add-assign also for signed long and long long integers in String. Added contributor credit.
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10 years ago |
marynate
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7df29b9897
Add unsigned long and unsigned long long support to String += operator
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |