urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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4e40cf849e
Work on OpenGL multisample textures.
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9 years ago |
Lasse Öörni
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fd5bac385a
Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code.
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9 years ago |
Lasse Öörni
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bdce4b3dba
Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes.
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9 years ago |
Lasse Öörni
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8215c42e37
OpenGL arbitrary vertex attributes. Change GLSL attribute indexing to zero-based to match HLSL, so the second texcoord (lightmaps, billboard sizes) is now called texCoord1, and instancing texcoords are texCoord4,5,6.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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42963a7300
Keep track of last bound VBO & UBO to avoid redundant binding.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b0f96615d8
Further clean up on the include path for the Graphics sub-library.
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11 years ago |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |