Eugene Kozlov
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f7573971f4
Update Navigation AS API. Add streaming mode to AS sample 39_CrowdNavigation. Disable bounding box padding on NavigationMesh::Allocate. Send E_NAVIGATION_MESH_REBUILT on NavigationMesh::Allocate.
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8 years ago |
Eugene Kozlov
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6f57b5b4e5
Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles.
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8 years ago |
Eugene Kozlov
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e85e9d897c
Add support of sparse navigation meshes and dynamic tile management. Add two examples based on 15_Navigation and 39_CrowdNavigation.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Johnathan Jenkins
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d78fc4020f
minor typos
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9 years ago |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
JSandusky
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003aedb298
Add configuration of maximum layers in DynamicNavigationMesh
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |
Yao Wei Tjong 姚伟忠
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69dd312d54
Reformat and reorganize include for Navigation sub-library.
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10 years ago |
Lasse Öörni
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7ac5c2d542
Fix remaining classes for OnSceneSet().
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10 years ago |
Mike3D
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b274be3997
Added Get/SetMaxObstacles() to DynamicNavigationMesh
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10 years ago |
Mike3D
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cca861f6d3
Simplified sample 39 using the crowd manager
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10 years ago |
Mike3D
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fed3846611
Improved navigation debug geometry and added missing bindings
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10 years ago |
JSandusky
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ca7a6af1f3
CrowdAgent state handling
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10 years ago |
Yao Wei Tjong 姚伟忠
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252206a207
Decouple Physics subsystem from DetourCrowd implementation.
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10 years ago |
JSandusky
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567a29d74e
Implementation of DetourCrowd and DetourTileCache
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10 years ago |