Eugene Kozlov
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6f57b5b4e5
Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles.
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8 years ago |
Eugene Kozlov
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550f44c56a
Prevent sending events for subscribers added during event handling. Fixes #2013.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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000b1af6d7
Check for obstacle node moving and update navigation mesh appropriately. Needs a hack to skip this during scene deletion to avoid crash. Closes #1558.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |
Yao Wei Tjong 姚伟忠
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69dd312d54
Reformat and reorganize include for Navigation sub-library.
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10 years ago |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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10 years ago |
Yao Wei Tjong 姚伟忠
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252206a207
Decouple Physics subsystem from DetourCrowd implementation.
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10 years ago |
JSandusky
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567a29d74e
Implementation of DetourCrowd and DetourTileCache
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10 years ago |