Commit History

Author SHA1 Message Date
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  cosmy 9bb620ad17 Add JSON method to deserialize from string and expose it to script interfaces. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 years ago
  aster2013 b27d32a134 JSONFile 10 years ago
  aster2013 c0014f40bb Accroding the discuss on forum by Lasse and other users and refer to the json code in Lasse's Turso3D engine, rewrite JSONFile and JSONValue class, make it looks like JSON. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 years ago
  Lasse Öörni 70054dd036 Merge remote-tracking branch 'stinkfist/indent' 11 years ago
  Stinkfist0 4b9e4f6097 User-configurable indentation for XML and JSON files (AS and Lua bindings included). Closes #591 11 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago