Commit History

Author SHA1 Message Date
  Iain Merrick e603eed814 Add a 'subpixel glyph positions' option to UI (#1953) 8 years ago
  Iain Merrick 1e3a1edd45 Change font size to a float (closes #1952) 8 years ago
  Lasse Öörni a4d2c052ec Fix Text3D not showing other batches correctly, than the first. Closes #1758. 9 years ago
  Lasse Öörni 8b4ddd5289 Use ALPHAMAP shader define in Text shader to differentiate between alpha texture (TTF) and RGBA (bitmap fonts). Closes #1750. 9 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 23b29fdb57 Reassign shader defines in SDF text pass when updating material so that later text effect changes work. Closes #1710. 9 years ago
  Lasse Öörni db6b91cd7d If no Text3D text vertices, set local bounding box to zero sized. 9 years ago
  Lasse Öörni 71731961bd Add function to return Text3D UI element height. 9 years ago
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. 9 years ago
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 years ago
  Lasse Öörni d506ab4288 Add SetFontSize() to Text & Text3D. Fix comments of SetFont() referring to nonexistent parameter. Closes #1484. 9 years ago
  Lasse Öörni ecd3ab2f45 When an autolocalized Text is saved, make sure the stringId is saved instead of the localized text. Make sure the text gets localized even if autoLocalizable & text attributes are in swapped order in the UI xml. Fix Text3D attributes being AM_FILE mode instead of AM_DEFAULT for net replication. Closes #1451. 9 years ago
  Lasse Öörni ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) 9 years ago
  Lasse Öörni 64b2a83869 Add fixed screen size option to Text3D. 9 years ago
  Lasse Öörni 2165b76506 Use const ref IntVector2 for the shadow effect offset. 9 years ago
  Bengt Soderstrom 19b69aad7e Text effect settings accessible through Text3D and minor variable name consistancy change in Text.h 9 years ago
  Bengt Soderstrom 73980249ee New text effect getters made const and removed executable status of Text and Text3D source files 9 years ago
  Bengt Soderstrom 3ecba5a52c Added Text effect enhancement: Stroke generated procedurally 9 years ago
  Lasse Öörni 6b680cd6ee Remove unused variable. 9 years ago
  Lasse Öörni 74d6d5678c Ensure full Text3D material update if opacity or alpha changes from nonzero to zero. 9 years ago
  Lasse Öörni e023f448f1 Add missing opacity attribute for Text3D. Prevent illegal index access when amount of text batches is in mismatch with amount of Drawable batches. Closes #1350. 9 years ago
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 years ago
  Lasse Öörni 7fc377b546 Make Text3D refresh the text batches (triggering font face reload) if the font texture(s) have data lost. Closes #967. 10 years ago
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE 10 years ago
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 years ago