Histórico de commits

Autor SHA1 Mensagem Data
  1vanK 779d2835be Rename CheckDrawableVisibility() to CheckDrawableVisibilityWork() to match common style 8 anos atrás
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 anos atrás
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 anos atrás
  Lasse Öörni d9a295a595 Re-enable the unsigned/signed mismatch warning. Code cleanup. 9 anos atrás
  Lasse Öörni 8c839265f0 Use camera's frustum for Renderer2D culling always. Closes #1191. 9 anos atrás
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 anos atrás
  aster2013 a003f68be6 Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003 10 anos atrás
  Lasse Öörni 4c65b77999 Fix Spine animation update threadsafety. Fix typos & whitespace. Closes #1005. 10 anos atrás
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 anos atrás
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 anos atrás
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 anos atrás
  Yao Wei Tjong 姚伟忠 ff501b39cc Fix CID 105884 (UNINIT_CTOR) - initialize Renderer2D::viewMask_. 10 anos atrás
  Lasse Öörni 7f4b115744 Make Drawable2D respect viewmask in rendering & raycast. Added viewmask attribute to Drawable2D's. Added proper category to 2D constraints to allow adding in editor. Closes #843. 10 anos atrás
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 anos atrás
  Lasse Öörni afd714ac00 Make sure blend mode of existing Urho2D materials is not overwritten. Closes #742. 10 anos atrás
  aster2013 21b90f6b86 Add Angelscript and Lua script API. 10 anos atrás
  aster2013 aeb1806f78 Add SourceBatch2D in Drawable2D; 10 anos atrás
  Yao Wei Tjong 姚伟忠 b2c2bb372b Attempt to suppress some of the compiler warnings from iOS 64bit build. 10 anos atrás
  Lasse Öörni d06ffe1445 Merge pull request #680 from urho3d/render-refactor 10 anos atrás
  Lasse Öörni e2afa34bb7 Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap. 10 anos atrás
  Lasse Öörni 12c4f2a2b9 Nullcheck materials before using them in Drawable2D sorting. 10 anos atrás
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 anos atrás
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 anos atrás
  Lasse Öörni 2153a5dfc5 Removed unnecessary line of code. 11 anos atrás
  Lasse Öörni 62b3d6987f Remove all instances of Drawable2D from materialDirtyDrawables_ when it is being removed from the scene. Fixes #618. 11 anos atrás
  Lasse Öörni a12cd3823e Multiple view support for 2D drawables. Closes #638. 11 anos atrás
  Lasse Öörni 3dc651ca74 Fix Renderer2D build. Code cleanup. 11 anos atrás
  Lasse Öörni 988d77f06c Removed GetVisibility / SetVisibility from Drawable2D. Instead they are marked for view similarly as other drawables. Fixes #636. 11 anos atrás
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 anos atrás
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 anos atrás