提交歷史

作者 SHA1 備註 提交日期
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Lasse Öörni a76fc0a316 Undefine GetObject in TileMapLayer2D.h to prevent it getting confused with Win32 API function define. To help, the header should be included after Windows.h is included. Related to #1512. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 年之前
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 年之前
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 年之前