Yao Wei Tjong 姚伟忠
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62ce85adfe
Add new build options to control FileWatcher/profiling/logging support.
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11 gadi atpakaļ |
Lasse Öörni
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0cf91f489b
Changelog for upcoming release.
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11 gadi atpakaļ |
Lasse Öörni
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4c67f1b254
Added mention of the Urho2D components to Rendering page.
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11 gadi atpakaļ |
Lasse Öörni
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592f0db8ce
Fixed null exception when toggling orthographic camera in UI element selection mode. Updated editor documentation.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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48eb60fd8e
Rename 'magic' module to 'common' module to reflect its purpose better.
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12 gadi atpakaļ |
Lasse Öörni
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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8ef4dc47eb
Better integration of MinGW cross-compiling build process.
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12 gadi atpakaļ |
Daniel Wiberg
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4d03b08acb
Copied MinGW build instructions from Readme.txt to GettingStarted.dox
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12 gadi atpakaļ |
Lasse Öörni
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fccf4fbe96
Changed the Direct3D library fallback mechanism: on MinGW the SDK is never searched for, because if it is found, the libraries likely are incompatible. Instead the fallback libraries are set in Urho3D-CMake-magic.cmake if the SDK was not found or not searched for. Documented the use of MinGW-w64 to enable a fully functional Direct3D build.
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12 gadi atpakaļ |
Lasse Öörni
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caf080ecbb
Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet.
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12 gadi atpakaļ |
Lasse Öörni
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5062dbba42
Sanitate screenshot name in the samples to ensure saving it succeeds. Prepend the executable path properly. Flip image in OpenGL Graphics::TakeScreenShot() instead of having the user to do it.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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b740d94a56
Minor documentation update on build options to better use of space.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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48eb0497df
Rename var name from <package>_INCLUDE_DIR to <package>_INCLUDE_DIRS.
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12 gadi atpakaļ |
Lasse Öörni
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28254f9a1d
Improved the "Overall structure" documentation page.
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12 gadi atpakaļ |
Lasse Öörni
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721f70fe1a
Fixed D3D9 build. Added borderless as a command line option and documented it.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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e52bc6e45d
Fix Editor argument parsing to load startup scene correctly.
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12 gadi atpakaļ |
Pete Chown
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62a455da7c
Document the view keys (Numpad 1, 3, 7) and the ascend/descend keys (E, Q).
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12 gadi atpakaļ |
StevenZhang
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a17baf2695
make AngelScript an optional module, you can use -DENABLE_ANGELSCRIPT=0 to disable it.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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484f855127
Build Lua and LuaJIT standalone interpreter and bytecode compiler.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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6e18827fd7
Clean up the documetation.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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469794689f
Refactor to keep the Docs directory clean from temp. build files.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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cff6d6a4d8
Document the importance of URHO3D_STATIC_DEFINE when static linking.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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772a546d56
Refactor to expect log level parameter value after a space.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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f6186456a0
Fix SDK destination installation path for Windows platform.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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e83d98f016
Fix Urho3D.pc file for Windows and Raspberry Pi platforms.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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36620dd819
Avoid hardcoding of include dirs in the Urho3D.pc.in input file.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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56798dcce9
Fix incorrect include dirs in the Urho3D.pc file.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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d7942132f1
Configure and install Urho3D.pc file for pkg-config tool.
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12 gadi atpakaļ |
Yao Wei Tjong 姚伟忠
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f246126fe4
Update documentation on Using Urho3D library.
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12 gadi atpakaļ |
Lasse Öörni
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2c0c10cdcb
Renamed "Example applications" Doxygen page to "Examples".
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12 gadi atpakaļ |