Yao Wei Tjong 姚伟忠
|
78436eecd4
Add another pkg-config usage example for MinGW cross compiling.
|
11 years ago |
Lasse Öörni
|
d21dea2cde
Copy/paste fix.
|
11 years ago |
Lasse Öörni
|
807bd28a9d
Add URHO3D_NETWORK CMake parameter to control whether networking support is built.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
e06762db76
On non-MSVC compiler, default to 64-bit when host compiler is.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
70e7cb2d25
Give more verbose message when SOURCE_FILES variable is found not set.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
bb573887ae
Shorten anchor so that the line does not wrap around in Readme.txt.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
47fb292a3a
Add documentation for the OS X and iOS deployment target build options.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
5a79a7c552
Add the new build options to documentation page.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
20d1cef4c2
Fix line wrap in the Readme.txt when viewed from GitHub.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
91c489bdfb
Setup RPATH for Mac OS X. Adjust soversion to keep Apple linker happy.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
08f08e460b
Improve the reliablity to find SDL_android_main.c when using SDK.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
cf1a0156e9
Briefly comment the CMake policy settings and update the documentation.
|
11 years ago |
Lasse Öörni
|
25d164bd0c
Merge remote-tracking branch 'remotes/friesencr/editor-mouse-panning'
|
11 years ago |
Chris Friesen
|
ffc4dffba7
Editor resource browser & right click menus
|
11 years ago |
Chris Friesen
|
4722737049
Pan editor camera w/ shift+middle mouse button
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
a690e6b2f4
Attempt to fix the bullet numbering issue in GitHub pages.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
cf654822c4
Add initial support for CodeBlocks IDE. [ci skip]
|
11 years ago |
Lasse Öörni
|
8d050480bc
Specify the customizable project & executable names on the "Using Urho3D as external library" documentation page. Closes #334.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
6ad8c14346
Add engine param for enabling touch emulation during initialization.
|
11 years ago |
Lasse Öörni
|
848ecce091
Merge remote-tracking branch 'remotes/friesencr/auto-load-folders'
|
11 years ago |
Chris Friesen
|
873cef9840
Folders that autoload subfolders/paks on load
|
11 years ago |
Chris Friesen
|
bf138fb567
Added middle editor mouse button to documentation
|
11 years ago |
Chris Friesen
|
c346c3db23
Take screenshots in the editor w/ F11
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
a2a4690945
Fix document reference's title.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
1f879a084d
Cleanup the documentation on build options.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
46285baf97
Refactor build scripts to group Urho3D specific build option.
|
11 years ago |
Lasse Öörni
|
97ec02619f
Locate scene node in editor by doubleclicking in the hierarchy window.
|
11 years ago |
Lasse Öörni
|
35195939c1
Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters.
|
11 years ago |
Lasse Öörni
|
52aa369f5d
Android fixes. Bump required Android SDK required for compiling to 12 due to SDL joystick code. Removed the activity finish request code, as SDLActivity should now cleanly wait for the native thread to exit.
|
11 years ago |
Lasse Öörni
|
fb3306170e
Material quality, texture quality, texture filter mode and anisotropy level as engine startup parameters and command line options. Closes #241.
|
11 years ago |