Commit History

Author SHA1 Message Date
  Lasse Öörni a5223e76f2 Removed deprecated mention of OBJECTTYPESTATIC macro in the getting started documentation. 12 years ago
  Wei Tjong Yao 6ad6966ea9 Updated documentation for CMake-based android build. 12 years ago
  Wei Tjong Yao 56e60a59d8 Fixed Win64 build. Enhanced cmake_vs20xx.bat to accept extra command line arguments, such as ENABLE_64BIT, ENABLE_LUA, or ENABLE_EXTRAS. 12 years ago
  Lasse Öörni fa0ba1f2d8 Updated Android toolchain to newer. 12 years ago
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
  Wei Tjong Yao 2f88f7fc81 Fixed UI subsystem to dismiss the FileSelector correctly when its modal window is being closed via ESC key. 12 years ago
  Lasse Öörni 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 years ago
  Lasse Öörni 090eb3aafa Find DirectX SDK to avoid needing it as a global Visual Studio directory. 12 years ago
  Lasse Öörni bd3a4c30f4 Added vehicle physics example. 12 years ago
  Lasse Öörni 648564c8fb Added setup_main_executable() CMake macro which sets up resource copying for an executable. 12 years ago
  Lasse Öörni 4e618bb80e Subclass SDLActivity so that the package name in SDL JNI code does not need to be changed. 12 years ago
  Wei Tjong Yao 86a04ae472 Fixed CMake Win64 build configuration problem by working around the bug temporarily. Stream lined the Windows batch files for sample applications. Enhanced cmake_vs20xx to accept optional parameter to enable 64bit build. Updated documentation. 12 years ago
  Lasse Öörni 31ef2dea57 Reorganized building documentation. 12 years ago
  Wei Tjong Yao b11cd0c11f Enhanced cmake shell scripts to accept extra options from command line. Added documentation on how to enable 64bit for GCC build. 12 years ago
  Lasse Öörni 85ebeeed2e Improved LightTest example to allow toggling renderpath at runtime, and to show instructions on screen. 12 years ago
  Wei Tjong Yao 703d4fb10d Fixed text rendering in Chat example app due to DefaultStyle.xml changes (Bug exists in the last release tag v1.23). Minor documentation fixed on NinjaSnowWar app. Cleaned up DefaultStyle.xml even more to remove repeating attribute declaration by taking advantage of the style inheritance feature. Changed the semantic of UIElement's style property in Script. 12 years ago
  Lasse Öörni 2afdf2675a Fixed Windows build. 12 years ago
  Lasse Öörni 6079e8cf84 Copied asm-bits from newest LibCpuId. 12 years ago
  Lasse Öörni 4027f650cd Fixed exposing of UIElement::GetDefaultStyle() to script. 12 years ago
  Lasse Öörni 0df99637a0 Updated documentation. 12 years ago
  Lasse Öörni 38498ab24c Completed the OffMeshConnection implementation. 12 years ago
  Lasse Öörni 6ce654989b Note that 64-bit Linux requires 32-bit development libraries to be installed. 12 years ago
  Lasse Öörni 3fac48401a Added support for partial navmesh rebuild. 12 years ago
  Lasse Öörni be3b304836 Added batch files to start the navigation example. 12 years ago
  Wei Tjong Yao 1c38290e77 Added functionality to select UI-elements by using cursor (Only enabled elements at this moment). Changed implementation of creating new component so that it also works for multi-edit nodes. 12 years ago
  Lasse Öörni 8adee0c3fd Support lights in AssetImporter scene mode (untested.) 12 years ago
  Lasse Öörni 42448b8924 Updated to AngelScript 2.26.2. 12 years ago
  Lasse Öörni ce562fb894 Refactored Engine to use a startup parameters VariantMap. 12 years ago
  Lasse Öörni 1d60bc59fa Added check to ListView to see if has been destroyed as a response to the selection event. 12 years ago
  Wei Tjong Yao 827035e36e Fixed the UIElement to perform the parent's UpdateLayout() when an element's indent or indentSpacing is changed. Fixed the UIElement from altering the child element's alignment during UpdateLayout(). Enhanced Editor to show menu accelerator keys in the menu popup. Replaced the accel key for attribute inspector window to 'Ctrl+I' to match its current window name. Added accel key for new scene menu item. 12 years ago