Lasse Öörni
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d34a73bfb9
Added full deferred rendering in addition to light pre-pass.
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14 年之前 |
Lasse Öörni
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ccbfe5babc
Further documentation fixes.
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14 年之前 |
Lasse Öörni
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a1c70a3476
Added bloom post-process effect.
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14 年之前 |
Lasse Öörni
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5c27c0f69f
Changed to use pugixml instead of TinyXML.
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14 年之前 |
Lasse Öörni
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6845f056a5
Refactored NinjaSnowWar example to load the scene and objects from files instead of creating them programmatically.
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14 年之前 |
Lasse Öörni
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a341b9ea4f
Cleaned up Menu code.
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14 年之前 |
Lasse Öörni
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35c21f06d7
Removed the fallback shadow code, as GPUs that actually need it are also too low-performance to render shadows acceptably.
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14 年之前 |
Lasse Öörni
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9e4a9362cb
Node::SetParent() retains the world transform.
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14 年之前 |
Lasse Öörni
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f564e2bc83
Documentation update.
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14 年之前 |
Lasse Öörni
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f953254296
Renamed "edgefilter" command line parameter to "fxaa" for less typing.
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14 年之前 |
Lasse Öörni
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b2fae0ccb4
Added FXAA edge filter.
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14 年之前 |
Lasse Öörni
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b9ffb1fc2d
Documentation tweaks.
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14 年之前 |
Lasse Öörni
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fefa7bf6cd
Initial light pre-pass rendering. Lighting not rendered yet.
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14 年之前 |
Lasse Öörni
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50284fe9b6
Added extra keys to LightTest.
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14 年之前 |
Lasse Öörni
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abf00cafa9
Merged pixel shader uniforms.
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14 年之前 |
Lasse Öörni
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9a080ee900
Cleaned up comments. Removed Object::CreateObject() as unnecessary.
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14 年之前 |
Lasse Öörni
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0be96b3fca
Updated documents.
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14 年之前 |
Lasse Öörni
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471d3ec5ff
Added libcpuid for improved CPU detection.
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14 年之前 |
Lasse Öörni
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d470af37cb
Added command line option to disable worker threads.
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14 年之前 |
Lasse Öörni
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35e58c42f9
Added select/deselect all in the editor.
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14 年之前 |
Lasse Öörni
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4f9f83eaab
Made the move mode arrows smaller to match the scaling mode axes.
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14 年之前 |
Lasse Öörni
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7be9585861
Fixed erroneous use of local axis movement when more than one node selected.
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14 年之前 |
Lasse Öörni
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a436badf8f
More documentation updates.
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14 年之前 |
Lasse Öörni
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4dd0c17651
Editor multi-edit & multi-delete.
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14 年之前 |
Lasse Öörni
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58843be1fa
Initial multiselection in the editor.
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14 年之前 |
Lasse Öörni
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407ffc684b
Do not close the scene hierarchy or node/component edit window with ESC.
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14 年之前 |
Lasse Öörni
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d9524b79ad
Added light & zone picking to editor.
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14 年之前 |
Lasse Öörni
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a9c5641371
Return to xGxR encoded normal maps and separate specular maps.
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14 年之前 |
Lasse Öörni
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7d96303e39
Finalized support for overlapping Direct3D9 shader parameters, or the same shader parameters using different registers in different shaders.
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14 年之前 |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 年之前 |