Commit History

Author SHA1 Message Date
  Lasse Öörni b3777b652c Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script. 12 years ago
  Lasse Öörni 6350f246e6 Register HttpRequest to script. 12 years ago
  Lasse Öörni 2a9be0b23e Cleaner fix for console crashes: only collect messages when posted, and print during PostUpdate. 12 years ago
  Lasse Öörni caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void. 12 years ago
  Lasse Öörni 2f9b955f3c Script API update. 12 years ago
  Lasse Öörni 7f64104825 Added -p command line argument, which specifies resource paths to use. 12 years ago
  Wei Tjong Yao 3efb36599a Refactored Findxxxx and Urho3D-CMake-magic modules to let linker uses absolute path to the found libraries. Updated documentation accordingly. 12 years ago
  Lasse Öörni 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 years ago
  Lasse Öörni 4a31966a14 Updated comments in the samples. 12 years ago
  Wei Tjong Yao e952719302 In preparation for supporting shared library for Windows platform, selectively marked Engine class as public API. Setup the visibility compiler flags for GCC and Clang to hide non-marked API from shared library. 12 years ago
  Lasse Öörni 96e80a2366 Per-bone weight control of animation state tracks. Not serialized yet. Eliminated map lookups from applying animations. 12 years ago
  Lasse Öörni 8a94f363ee Material technique editing. 12 years ago
  Lasse Öörni 6284d0db72 Expose material's TechniqueEntries to script. 12 years ago
  Lasse Öörni ab50955ec4 Added alternative API to serialize Material into an XML element instead of a file. 12 years ago
  Lasse Öörni c5dd749509 Texture picking in the material editor. 12 years ago
  Lasse Öörni 0b657a893d Continue work on material editor. 12 years ago
  Lasse Öörni 57899bce0c Added skeleton of a material editor window. 12 years ago
  Lasse Öörni adf668b386 Refactored the system cursor shape definition inside Cursor class; use SetUseSystemShapes() to enable. 12 years ago
  Lasse Öörni 53d2404aee Applied OS cursor shape patch from Paul Noome. 12 years ago
  Lasse Öörni ad8b44d478 Added GetModel() & GetNode() to AnimationState. 12 years ago
  Lasse Öörni e908a9076a Support defining different action buttons for different resource types in the editor. 12 years ago
  Lasse Öörni 9ff5b3d222 Renamed "Label Offset" attribute in Button to "Pressed Child Offset" to more accurately reflect what it does. 12 years ago
  Lasse Öörni 3cd4625ad1 Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's. 12 years ago
  Lasse Öörni f167112a6a Update documentation. 12 years ago
  Lasse Öörni 5ad269e68c Reverted the addition of IsTouchEnabled() as on some platforms it is set dynamically on receiving the first touch. 12 years ago
  Lasse Öörni 4c46fe72df Always delete CMakeLists directory also in the Windows CMake batch files to prevent using wrong toolchain. 12 years ago
  Lasse Öörni 0915fbddf3 Added SetAutoExit & GetAutoExit to Engine Lua bindings. 12 years ago
  Lasse Öörni 1114a3fc28 Option to disable the InternalEdgeUtility. 12 years ago
  Lasse Öörni 65a4a3b51f Applied Bullet 2.81 update patch from amadeus_osa. 12 years ago
  Lasse Öörni 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 years ago