Lasse Öörni
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b3777b652c
Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script.
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12 years ago |
Lasse Öörni
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6350f246e6
Register HttpRequest to script.
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12 years ago |
Lasse Öörni
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2a9be0b23e
Cleaner fix for console crashes: only collect messages when posted, and print during PostUpdate.
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12 years ago |
Lasse Öörni
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caf0994b8f
Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void.
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12 years ago |
Lasse Öörni
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2f9b955f3c
Script API update.
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12 years ago |
Lasse Öörni
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7f64104825
Added -p command line argument, which specifies resource paths to use.
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12 years ago |
Wei Tjong Yao
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3efb36599a
Refactored Findxxxx and Urho3D-CMake-magic modules to let linker uses absolute path to the found libraries. Updated documentation accordingly.
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12 years ago |
Lasse Öörni
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42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
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12 years ago |
Lasse Öörni
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4a31966a14
Updated comments in the samples.
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12 years ago |
Wei Tjong Yao
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e952719302
In preparation for supporting shared library for Windows platform, selectively marked Engine class as public API. Setup the visibility compiler flags for GCC and Clang to hide non-marked API from shared library.
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12 years ago |
Lasse Öörni
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96e80a2366
Per-bone weight control of animation state tracks. Not serialized yet. Eliminated map lookups from applying animations.
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12 years ago |
Lasse Öörni
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8a94f363ee
Material technique editing.
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12 years ago |
Lasse Öörni
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6284d0db72
Expose material's TechniqueEntries to script.
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12 years ago |
Lasse Öörni
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ab50955ec4
Added alternative API to serialize Material into an XML element instead of a file.
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12 years ago |
Lasse Öörni
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c5dd749509
Texture picking in the material editor.
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12 years ago |
Lasse Öörni
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0b657a893d
Continue work on material editor.
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12 years ago |
Lasse Öörni
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57899bce0c
Added skeleton of a material editor window.
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12 years ago |
Lasse Öörni
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adf668b386
Refactored the system cursor shape definition inside Cursor class; use SetUseSystemShapes() to enable.
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12 years ago |
Lasse Öörni
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53d2404aee
Applied OS cursor shape patch from Paul Noome.
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12 years ago |
Lasse Öörni
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ad8b44d478
Added GetModel() & GetNode() to AnimationState.
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12 years ago |
Lasse Öörni
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e908a9076a
Support defining different action buttons for different resource types in the editor.
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12 years ago |
Lasse Öörni
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9ff5b3d222
Renamed "Label Offset" attribute in Button to "Pressed Child Offset" to more accurately reflect what it does.
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12 years ago |
Lasse Öörni
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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12 years ago |
Lasse Öörni
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f167112a6a
Update documentation.
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12 years ago |
Lasse Öörni
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5ad269e68c
Reverted the addition of IsTouchEnabled() as on some platforms it is set dynamically on receiving the first touch.
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12 years ago |
Lasse Öörni
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4c46fe72df
Always delete CMakeLists directory also in the Windows CMake batch files to prevent using wrong toolchain.
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12 years ago |
Lasse Öörni
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0915fbddf3
Added SetAutoExit & GetAutoExit to Engine Lua bindings.
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12 years ago |
Lasse Öörni
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1114a3fc28
Option to disable the InternalEdgeUtility.
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12 years ago |
Lasse Öörni
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65a4a3b51f
Applied Bullet 2.81 update patch from amadeus_osa.
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12 years ago |
Lasse Öörni
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27b31af0cf
Added RigidBody::ReAddBodyToWorld().
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12 years ago |