Commit History

Author SHA1 Message Date
  1vanK ef1dfe3417 AS Autobindings 5 years ago
  1vanK 722e2dfceb Typos 5 years ago
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 8 years ago
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni b9e8bf7ca0 Eliminate BillboardSet 16 bit index limitation and use large indices when necessary. 9 years ago
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. 9 years ago
  Lasse Öörni 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 years ago
  Yao Wei Tjong 姚伟忠 239c0265a0 Fix a typo in RibbonTrail's attribute and other minor cleanups. 9 years ago
  Lasse Öörni ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) 9 years ago
  Lasse Öörni caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yusuf Umar 353c459e0d Adding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'. 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago