urho3d-travis-ci
|
1151b8a2d6
Travis CI: bump copyright to 2020.
|
6 years ago |
urho3d-travis-ci
|
a476f0c401
Travis CI: bump copyright to 2019.
|
7 years ago |
Yao Wei Tjong 姚伟忠
|
6d08bcd8c0
Clang-Tidy - hicpp-member-init.
|
7 years ago |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
|
8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
4e40cf849e
Work on OpenGL multisample textures.
|
9 years ago |
Lasse Öörni
|
51b0a16f9a
Remove API-specific RenderSurface class headers and RenderSurface code duplication.
|
9 years ago |
Lasse Öörni
|
6b775d7537
Refactor rendertarget update handling, to ensure both always-update and manual-update respect the order of backbuffer views rendering first. Closes #1171.
|
10 years ago |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
Lasse Öörni
|
a3ba4d8ff6
Check HRESULT and log error with it included in case of failure in D3D9/D3D11 code. Clean up releasing GPU objects. Clean up Texture3D to not have a RenderSurface, since it can't be rendered to. Fixed missing Lua Texture3D binding. Fixed binding of Texture3D SetSize() in AngelScript. Added checks to Texture2D/3D SetSize() that zero or negative size is not specified. Closes #1092.
|
10 years ago |
Lasse Öörni
|
45c11acd6c
Create a read-only depth stencil view and use it when depth write is disabled to allow simultaneous sampling of the depth buffer in pixel shader. Closes #1076.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
1a5268f427
Reformat D3D9 and D3D11 source files.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
Lasse Öörni
|
281809121c
Skeleton of D3D11 graphics classes. Does not render anything visible yet and many functions lack implementation.
|
10 years ago |