1vanK
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722e2dfceb
Typos
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преди 5 години |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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преди 6 години |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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преди 7 години |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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преди 8 години |
Yao Wei Tjong 姚伟忠
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d6eb307e34
Clang-Tidy - google-explicit-constructor.
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преди 8 години |
Yao Wei Tjong 姚伟忠
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5e89e566e6
Clang-Tidy - modernize-use-override.
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преди 8 години |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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преди 8 години |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
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преди 9 години |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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преди 10 години |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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преди 10 години |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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преди 10 години |
Lasse Öörni
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a737bbb671
Fix terrain occlusion leaving holes in the occlusion geometry, and being over-aggressive with height reduction, which would result in poor occlusion. Allow to configure terrain number of LOD levels to be less than 4. Allow to configure the LOD level used for terrain occlusion (not recommended to be changed.) Closes #825.
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преди 10 години |
Lasse Öörni
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5edc729ee5
Remove occlusionOffset from TerrainPatch, instead calculate the minimum height in the neighborhood of each lowest LOD terrain vertex. Occlusion still uses lowest LOD to not use up occlusion triangles quickly. Fixes #822.
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преди 10 години |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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преди 10 години |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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преди 11 години |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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преди 11 години |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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преди 11 години |