تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Eugene Kozlov dec0361792 Fix Texture2D::GetImage and TextureCube::GetImage Lua bindings. Simplify some Lua bindings. 9 سال پیش
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. 10 سال پیش
  Lasse Öörni 9f044cb1fa Refactor FindNamedTexture() so that programmatically stored cubemap textures without a proper file extension can be used for texture binding in the renderpath. Expose GetExistingResource() to script. 10 سال پیش
  aster2013 e473fe6660 Change "const String&" to "const String" in pkg files. 11 سال پیش
  Lasse Öörni 609c45f31f Added GetResourceDirs() to ResourceCache Lua API. Closes #611. 11 سال پیش
  Yao Wei Tjong 姚伟忠 7dd9143f59 Fix the include path for the generated Lua API bindings. 11 سال پیش
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 سال پیش
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 سال پیش