urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Mateus Vendramini
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954738f04f
Fixing typo on NavigationMesh API
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7 years ago |
Yao Wei Tjong 姚伟忠
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d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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7 years ago |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 years ago |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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617b2d8cf7
Minor refactor to manually rename the range-based-for-loop index.
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8 years ago |
Yao Wei Tjong 姚伟忠
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446247fa8c
Clang-Tidy - modernize-loop-convert.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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de249a1963
Remove casts around nullptr.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Yao Wei Tjong 姚伟忠
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05452b8bd1
Refactor IntegerLog2() to LogBaseTwo() for performance and consistency.
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8 years ago |
Eugene Kozlov
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f7573971f4
Update Navigation AS API. Add streaming mode to AS sample 39_CrowdNavigation. Disable bounding box padding on NavigationMesh::Allocate. Send E_NAVIGATION_MESH_REBUILT on NavigationMesh::Allocate.
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8 years ago |
Eugene Kozlov
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6f57b5b4e5
Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles.
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8 years ago |
Eugene Kozlov
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e85e9d897c
Add support of sparse navigation meshes and dynamic tile management. Add two examples based on 15_Navigation and 39_CrowdNavigation.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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4144ff27c6
Make sure nodes with CrowdAgent component are excluded from nav geometry generation. Related to #1689.
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9 years ago |
Eugene Kozlov
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87a3e7e2fb
Replace some expressions with new functions.
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9 years ago |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 years ago |
Lasse Öörni
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7b738c54ac
Merge branch 'master' into vertexdeclaration
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9 years ago |
Yao Wei Tjong 姚伟忠
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bb428a1c21
Minor clean up to remove unused struct member.
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9 years ago |
Lasse Öörni
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4c8bd3efdd
When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective.
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9 years ago |
MonkeyFirst
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070957e9b6
add Clear() on rebuild navMesh
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9 years ago |
MonkeyFirst
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46d084b4e5
delete old get
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9 years ago |
MonkeyFirst
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320e8dac5c
prefer nearest navArea & weakPtr array
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9 years ago |
MonkeyFirst
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f9dbe2930c
fix-areaID
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9 years ago |
Lasse Öörni
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a458d30fd5
Initial freeform vertex declarations for D3D9.
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9 years ago |
Lasse Öörni
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039542e91c
Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |