Историја ревизија

Аутор SHA1 Порука Датум
  1vanK ef1dfe3417 AS Autobindings пре 5 година
  Arnis Lielturks 72e2342343 Emscripten shell (#2608) пре 5 година
  1vanK 722e2dfceb Typos пре 5 година
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. пре 6 година
  Vitalii Minnakhmetov 06fa2a728d Make doxygen catch global enums пре 6 година
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. пре 7 година
  Rokas Kupstys 6ed3e46646 FlagSet<> update: пре 7 година
  Rokas Kupstys 966590d8e7 Use FlagSet<> for storing masks. пре 7 година
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. пре 8 година
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. пре 8 година
  Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. пре 8 година
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. пре 8 година
  TrevorCash 876ad35a10 Comment Changes пре 8 година
  2gitcans 33c495f9c0 removed unused parameter from UI::SendDoubleClickEvent пре 8 година
  2gitcans a411214e7c Removed Tabs, replaced FLT_MAX with large float. Capitalized event params пре 8 година
  2gitcans 00b103b5d6 Added missing distance check to the end of ProcessClickBegin. Seperate private function for dispaching double click events and added position of beggining click to double click events. пре 8 година
  2gitcans e78e3ab165 added UI::SetMaxDoubleClickDist and UI::GetMaxDoubpleClickDist пре 8 година
  Rokas Kupstys a27620bae2 Rename `UI::SetRenderTexture()` to `UI:SetElementRenderTexture()`. пре 8 година
  Rokas Kupstys c5c560e759 3D UI cleanup and update пре 8 година
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. пре 8 година
  Lasse Öörni df669fbe1b Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use. пре 8 година
  Rokas Kupstys 16ee7e1121 * Changed `UIComponent::IsValid()` to overriden `UIComponent::IsEnabled()` пре 8 година
  Iain Merrick 0450bcd11e Add configurable oversampling to improve subpixel font rendering (#1953) пре 8 година
  Iain Merrick e603eed814 Add a 'subpixel glyph positions' option to UI (#1953) пре 8 година
  Iain Merrick 282f250e3a Add UI.FontHintLevel property пре 8 година
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. пре 9 година
  Lasse Öörni 5ce39a2955 Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514. пре 9 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  Lasse Öörni a4e22db6e5 Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling. пре 10 година
  ninjastone 4daf7fd3f0 Added rendering scale to UI пре 10 година