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Direct3D9
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45243975c1
Removed "BeginRendering" profiling block where no significant work is done. Renamed "EndRendering" block to "Present."
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há 13 anos atrás |
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OpenGL
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45243975c1
Removed "BeginRendering" profiling block where no significant work is done. Renamed "EndRendering" block to "Present."
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há 13 anos atrás |
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AnimatedModel.cpp
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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AnimatedModel.h
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a5681746e1
Added brief documentation on skeletal animation.
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há 14 anos atrás |
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Animation.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Animation.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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AnimationController.cpp
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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AnimationController.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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AnimationState.cpp
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8a5274b596
Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body.
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há 13 anos atrás |
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AnimationState.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Batch.cpp
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af7c5a53fb
Renamed GetData() to Data() in the Math library.
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há 14 anos atrás |
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Batch.h
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0b7e840a30
Restored fullscreen quad method for deferred screen clear for some FPS gain.
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há 14 anos atrás |
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BillboardSet.cpp
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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BillboardSet.h
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832ad7ebb0
Code cleanup.
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há 14 anos atrás |
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CMakeLists.txt
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c3b1d57a17
Fixed VS2008 build.
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há 14 anos atrás |
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Camera.cpp
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66f3fd4097
Added function to get API-independent projection matrix.
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há 13 anos atrás |
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Camera.h
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66f3fd4097
Added function to get API-independent projection matrix.
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há 13 anos atrás |
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DebugRenderer.cpp
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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DebugRenderer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Drawable.cpp
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8d30afc776
Process multiple shadow splits as threaded work items.
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há 13 anos atrás |
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Drawable.h
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0804e9d4ec
Sort drawable's lights only if necessary (over the maximum light count.)
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há 14 anos atrás |
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DrawableEvents.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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GPUObject.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Geometry.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Geometry.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Graphics.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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GraphicsDefs.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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GraphicsDefs.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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GraphicsEvents.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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GraphicsImpl.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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IndexBuffer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Light.cpp
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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Light.h
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139ef6d6e2
Removed the light to light queue map. Instead store the light queue pointer directly to the light.
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há 13 anos atrás |
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Material.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Material.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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Model.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Model.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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OcclusionBuffer.cpp
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66f3fd4097
Added function to get API-independent projection matrix.
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há 13 anos atrás |
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OcclusionBuffer.h
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612a0c2dee
Fixed erroneous occlusion culling in orthographic mode.
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há 13 anos atrás |
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Octree.cpp
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de30801744
Removed manual unrolling.
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há 13 anos atrás |
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Octree.h
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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OctreeQuery.cpp
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0380c2d403
Moved a compare outside the OctreeQuery inner loop.
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há 13 anos atrás |
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OctreeQuery.h
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2bde036977
Moved drawable iteration inside the OctreeQuery virtual function.
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há 13 anos atrás |
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ParticleEmitter.cpp
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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ParticleEmitter.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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PostProcess.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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há 13 anos atrás |
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PostProcess.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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Precompiled.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Precompiled.h
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50226cfdb0
Started work toward Unicode compatibility.
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há 14 anos atrás |
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RenderSurface.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Renderer.cpp
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66f3fd4097
Added function to get API-independent projection matrix.
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há 13 anos atrás |
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Renderer.h
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c48f640a18
Changed several structures to HashMap / HashSet for better performance.
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há 13 anos atrás |
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Shader.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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ShaderProgram.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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ShaderVariation.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Skeleton.cpp
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af7c5a53fb
Renamed GetData() to Data() in the Math library.
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há 14 anos atrás |
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Skeleton.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Skybox.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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há 13 anos atrás |
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Skybox.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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StaticModel.cpp
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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há 13 anos atrás |
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StaticModel.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Technique.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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há 13 anos atrás |
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Technique.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Texture.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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Texture2D.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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TextureCube.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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VertexBuffer.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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VertexDeclaration.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |
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View.cpp
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0380c2d403
Moved a compare outside the OctreeQuery inner loop.
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há 13 anos atrás |
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View.h
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8d30afc776
Process multiple shadow splits as threaded work items.
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há 13 anos atrás |
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Viewport.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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há 13 anos atrás |
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Viewport.h
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139ef6d6e2
Removed the light to light queue map. Instead store the light queue pointer directly to the light.
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há 13 anos atrás |
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Zone.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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há 13 anos atrás |
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Zone.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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há 14 anos atrás |