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CMakeLists.txt
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e423a26461
Refactor CMake build scripts.
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před 12 roky |
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Component.cpp
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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před 12 roky |
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Component.h
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36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
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před 12 roky |
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Node.cpp
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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před 12 roky |
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Node.h
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dd075db33b
Added UnknownComponent mechanism for dealing with unregistered components in scene load/save. For now attributes are not editable. Related to issue #149.
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před 12 roky |
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ReplicationState.h
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ce9154d545
Added missing URHO3D_API defines to some derived classes.
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před 12 roky |
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Scene.cpp
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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před 12 roky |
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Scene.h
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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před 12 roky |
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SceneEvents.h
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26a9bc763e
Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary.
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před 12 roky |
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SceneResolver.cpp
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247158b7d8
Added node IDs attribute to StaticModelGroup.
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před 12 roky |
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SceneResolver.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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před 12 roky |
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Serializable.cpp
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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před 12 roky |
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Serializable.h
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26a9bc763e
Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary.
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před 12 roky |
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SmoothedTransform.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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před 12 roky |
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SmoothedTransform.h
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3a908a54c5
Improved Node, RigidBody & SmoothedTransform header comments in regard to world/parent coordinate spaces.
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před 12 roky |
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Spline.cpp
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0697ad0750
Improved Spline attribute editing. Moved Spline to Logic category in the editor.
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před 12 roky |
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Spline.h
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0697ad0750
Improved Spline attribute editing. Moved Spline to Logic category in the editor.
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před 12 roky |
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UnknownComponent.cpp
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257c256d9d
In XML mode, allow editing of UnknownComponent attributes as strings. This is as far editing them can go without adding extra data to the whole XML serialization. Closes #149.
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před 12 roky |
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UnknownComponent.h
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257c256d9d
In XML mode, allow editing of UnknownComponent attributes as strings. This is as far editing them can go without adding extra data to the whole XML serialization. Closes #149.
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před 12 roky |