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CMakeLists.txt
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d7942132f1
Configure and install Urho3D.pc file for pkg-config tool.
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12 年之前 |
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Deserializer.cpp
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 年之前 |
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Deserializer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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File.cpp
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719e640c99
Fixed Android file access from within the .apk.
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12 年之前 |
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File.h
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c6a6f71aa3
Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB.
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12 年之前 |
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FileSystem.cpp
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7d83a44d13
Make resource dirs absolute when added to ResourceCache. Sanitate away /./ construct from the runtime program dir and resource dirs. Closes #64
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12 年之前 |
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FileSystem.h
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372fbed88d
Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice.
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12 年之前 |
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FileWatcher.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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FileWatcher.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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IOEvents.h
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eef5b89766
Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally.
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12 年之前 |
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Log.cpp
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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12 年之前 |
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Log.h
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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12 年之前 |
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MacFileWatcher.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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MacFileWatcher.m
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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MemoryBuffer.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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MemoryBuffer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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PackageFile.cpp
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02df5b2d02
Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27.
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12 年之前 |
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PackageFile.h
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02df5b2d02
Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27.
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12 年之前 |
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Serializer.cpp
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 年之前 |
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Serializer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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VectorBuffer.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |
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VectorBuffer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年之前 |