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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Camera.h"
- #include "Graphics.h"
- #include "Log.h"
- #include "Renderer.h"
- #include "RenderPath.h"
- #include "ResourceCache.h"
- #include "Scene.h"
- #include "Viewport.h"
- #include "XMLFile.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- Viewport::Viewport(Context* context) :
- Object(context),
- rect_(IntRect::ZERO)
- {
- SetRenderPath((RenderPath*)0);
- }
- Viewport::Viewport(Context* context, Scene* scene, Camera* camera, RenderPath* renderPath) :
- Object(context),
- scene_(scene),
- camera_(camera),
- rect_(IntRect::ZERO)
- {
- SetRenderPath(renderPath);
- }
- Viewport::Viewport(Context* context, Scene* scene, Camera* camera, const IntRect& rect, RenderPath* renderPath) :
- Object(context),
- scene_(scene),
- camera_(camera),
- rect_(rect)
- {
- SetRenderPath(renderPath);
- }
- Viewport::~Viewport()
- {
- }
- void Viewport::SetScene(Scene* scene)
- {
- scene_ = scene;
- }
- void Viewport::SetCamera(Camera* camera)
- {
- camera_ = camera;
- }
- void Viewport::SetRect(const IntRect& rect)
- {
- rect_ = rect;
- }
- void Viewport::SetRenderPath(RenderPath* renderPath)
- {
- if (renderPath)
- renderPath_ = renderPath;
- else
- {
- Renderer* renderer = GetSubsystem<Renderer>();
- if (renderer)
- renderPath_ = renderer->GetDefaultRenderPath();
- }
- }
- void Viewport::SetRenderPath(XMLFile* file)
- {
- SharedPtr<RenderPath> newRenderPath(new RenderPath());
- if (newRenderPath->Load(file))
- renderPath_ = newRenderPath;
- }
- Scene* Viewport::GetScene() const
- {
- return scene_;
- }
- Camera* Viewport::GetCamera() const
- {
- return camera_;
- }
- RenderPath* Viewport::GetRenderPath() const
- {
- return renderPath_;
- }
- }
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