Lasse Öörni 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. před 12 roky
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BorderImage.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
BorderImage.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Button.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
Button.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
CheckBox.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
CheckBox.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Cursor.cpp ffe7a7699f Minor enhancement on getting optional resources and error handling. před 12 roky
Cursor.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
DropDownList.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
DropDownList.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
FileSelector.cpp 2e8744dc01 Minor cleanup - remove redundant null check for subsystems pointer. před 12 roky
FileSelector.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Font.cpp 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. před 12 roky
Font.h 694e41c42a If font face uses mutable glyphs, reacquire all glyphs before constructing text batch. před 12 roky
LineEdit.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
LineEdit.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
ListView.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
ListView.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Menu.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
Menu.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
MessageBox.cpp b23069ffa5 Prevent any usage of windowless MessageBox. před 12 roky
MessageBox.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
ScrollBar.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
ScrollBar.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
ScrollView.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
ScrollView.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Slider.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
Slider.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Sprite.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Sprite.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Text.cpp 8cc5ad7fd2 Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations. před 12 roky
Text.h 8cc5ad7fd2 Improved and unified API for Text & Text3D: get number of Unicode characters, get width of row by index, get position of character by index, get size of character by index. Store positions & sizes in the same vector to reduce amount of dynamic memory allocations. před 12 roky
Text3D.cpp 0594ff6013 Fixed shader used by Text3D generated materials. před 12 roky
Text3D.h 0594ff6013 Fixed shader used by Text3D generated materials. před 12 roky
ToolTip.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
ToolTip.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
UI.cpp abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. před 12 roky
UI.h 07f06563bc Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part. před 12 roky
UIBatch.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
UIBatch.h 07f06563bc Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part. před 12 roky
UIElement.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
UIElement.h 0c76216202 Simplify and optimize Text code. If text does not change, do not look up glyphs & kerning each frame. Fix display of wordwrapped right-aligned texts. před 12 roky
UIEvents.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
View3D.cpp 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
View3D.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky
Window.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. před 12 roky
Window.h 6d5ddc23e0 Bump the copyright for 2014. před 12 roky