Lasse Öörni b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. před 11 roky
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01_HelloWorld 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
02_HelloGUI 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
03_Sprites 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. před 11 roky
04_StaticScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
05_AnimatingScene dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
06_SkeletalAnimation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
07_Billboards 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
08_Decals 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
09_MultipleViewports 16c05ee6cf Fix occlusion rendering to work with reverse triangle winding. Fix MultipleViewports C++ example using depth test in debug geometry. před 11 roky
10_RenderToTexture dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
11_Physics f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
12_PhysicsStressTest f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
13_Ragdolls 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
14_SoundEffects 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. před 11 roky
15_Navigation 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
16_Chat 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
17_SceneReplication cb0103d518 Require always registering remote events for reception. Implement a fixed blacklist of remote events that can not be registered (see Network.cpp). Removed obsolete E_WINDOWMESSAGE event definition. před 11 roky
18_CharacterDemo f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
19_VehicleDemo f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
20_HugeObjectCount 921b1ef792 Fixed the button name in DynamicGeometry touch controls. před 11 roky
21_AngelScriptIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
22_LuaIntegration dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
23_Water dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. před 11 roky
24_Urho2DSprite 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. před 11 roky
25_Urho2DParticle 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
26_ConsoleInput 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
27_Urho2DPhysics f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
28_Urho2DPhysicsRope 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
29_SoundSynthesis 125000454c Refactor samples to use patched screen joystick layout. Closes #321. před 11 roky
30_LightAnimation dec9ecfde2 LightAnimation sample now use ObjectAnimation in C++. před 11 roky
31_MaterialAnimation 3969b69b0d Refactor material shader parameter animations so that they happen in response to update events, the same as component/node attribute animations. This fixes material animations depending on visibility and therefore possibly going out of sync from other updates. Add possibility to associate material with scene to make it use the scene attribute update event instead of the global update event. před 11 roky
32_Urho2DConstraints f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. před 11 roky
33_Urho2DSpriterAnimation 318e388777 Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode. před 11 roky
34_DynamicGeometry d07dc5919a Start model's geometries with at least 1 LOD level to prevent error when a call to SetNumGeometryLodLevels() is forgotten. 0 LOD levels does not make sense. před 11 roky
35_SignedDistanceFieldText 09baed3460 Add text effect code to text shader for Text3D. před 11 roky
36_Urho2DTileMap 058428dc9c Revert test code.[ci skip] před 11 roky
37_UIDrag b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. před 11 roky
CMakeLists.txt b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. před 11 roky
Sample.h 9e716da779 Dump used resource file name at sample exiting. před 11 roky
Sample.inl 9e716da779 Dump used resource file name at sample exiting. před 11 roky