JSandusky ca7a6af1f3 CrowdAgent state handling 10 years ago
..
APITemplates.h 42c352f2ba Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding. 10 years ago
Addons.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
Addons.h 252206a207 Decouple Physics subsystem from DetourCrowd implementation. 10 years ago
AudioAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
CoreAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 years ago
EngineAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
GraphicsAPI.cpp 03c517ebda Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings. 10 years ago
IOAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 years ago
InputAPI.cpp 6763207787 Complet the rebase to master branch. 11 years ago
MathAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 years ago
NavigationAPI.cpp ca7a6af1f3 CrowdAgent state handling 10 years ago
NetworkAPI.cpp 99e49ac3b8 Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases. 11 years ago
PhysicsAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
ResourceAPI.cpp 9f044cb1fa Refactor FindNamedTexture() so that programmatically stored cubemap textures without a proper file extension can be used for texture binding in the renderpath. Expose GetExistingResource() to script. 10 years ago
SceneAPI.cpp 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 years ago
Script.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
Script.h bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptAPI.h bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptAPIDump.cpp 347a9c9719 Recreate the tab escape sequence from tab character to the dumped AngelScript API. 11 years ago
ScriptEventListener.h bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptFile.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptFile.h bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptInstance.cpp bb2ebf7568 Bump copyright to 2015. 11 years ago
ScriptInstance.h bb2ebf7568 Bump copyright to 2015. 11 years ago
UIAPI.cpp 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 years ago
Urho2DAPI.cpp 21b90f6b86 Add Angelscript and Lua script API. 10 years ago