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APITemplates.h
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42c352f2ba
Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding.
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10 years ago |
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Addons.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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Addons.h
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252206a207
Decouple Physics subsystem from DetourCrowd implementation.
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10 years ago |
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AudioAPI.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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CoreAPI.cpp
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f660213930
Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015.
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11 years ago |
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EngineAPI.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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GraphicsAPI.cpp
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03c517ebda
Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings.
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10 years ago |
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IOAPI.cpp
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f660213930
Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015.
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11 years ago |
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InputAPI.cpp
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6763207787
Complet the rebase to master branch.
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11 years ago |
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MathAPI.cpp
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f660213930
Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015.
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11 years ago |
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NavigationAPI.cpp
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ca7a6af1f3
CrowdAgent state handling
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10 years ago |
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NetworkAPI.cpp
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99e49ac3b8
Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases.
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11 years ago |
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PhysicsAPI.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ResourceAPI.cpp
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9f044cb1fa
Refactor FindNamedTexture() so that programmatically stored cubemap textures without a proper file extension can be used for texture binding in the renderpath. Expose GetExistingResource() to script.
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10 years ago |
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SceneAPI.cpp
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5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
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11 years ago |
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Script.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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Script.h
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptAPI.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptAPI.h
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptAPIDump.cpp
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347a9c9719
Recreate the tab escape sequence from tab character to the dumped AngelScript API.
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11 years ago |
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ScriptEventListener.h
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptFile.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptFile.h
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptInstance.cpp
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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ScriptInstance.h
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
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UIAPI.cpp
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5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
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11 years ago |
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Urho2DAPI.cpp
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21b90f6b86
Add Angelscript and Lua script API.
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10 years ago |