ScriptAPI.cpp 14 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Script/APITemplates.h"
  23. #include "../Resource/ResourceCache.h"
  24. #include "../Script/ScriptAPI.h"
  25. #include "../Script/ScriptFile.h"
  26. namespace Urho3D
  27. {
  28. static bool ScriptFileExecute(const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  29. {
  30. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  31. if (srcParams)
  32. {
  33. unsigned numParams = srcParams->GetSize();
  34. for (unsigned i = 0; i < numParams; ++i)
  35. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  36. }
  37. return ptr->Execute(declaration, destParams);
  38. }
  39. static void ScriptFileDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  40. {
  41. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  42. if (srcParams)
  43. {
  44. unsigned numParams = srcParams->GetSize();
  45. for (unsigned i = 0; i < numParams; ++i)
  46. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  47. }
  48. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  49. }
  50. static asIScriptObject* NodeCreateScriptObjectWithFile(ScriptFile* file, const String& className, CreateMode mode, Node* ptr)
  51. {
  52. if (!file)
  53. return 0;
  54. // Try first to reuse an existing, empty ScriptInstance
  55. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  56. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  57. {
  58. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  59. {
  60. ScriptInstance* instance = static_cast<ScriptInstance*>(i->Get());
  61. asIScriptObject* object = instance->GetScriptObject();
  62. if (!object)
  63. {
  64. instance->CreateObject(file, className);
  65. return instance->GetScriptObject();
  66. }
  67. }
  68. }
  69. // Then create a new component if not found
  70. ScriptInstance* instance = ptr->CreateComponent<ScriptInstance>(mode);
  71. instance->CreateObject(file, className);
  72. return instance->GetScriptObject();
  73. }
  74. static void RegisterScriptFile(asIScriptEngine* engine)
  75. {
  76. RegisterResource<ScriptFile>(engine, "ScriptFile");
  77. engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileExecute), asCALL_CDECL_OBJLAST);
  78. engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileDelayedExecute), asCALL_CDECL_OBJLAST);
  79. engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptFile, ClearDelayedExecute), asCALL_THISCALL);
  80. engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", asMETHOD(ScriptFile, IsCompiled), asCALL_THISCALL);
  81. engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", asFUNCTION(GetScriptContextFile), asCALL_CDECL);
  82. }
  83. static asIScriptObject* NodeCreateScriptObject(const String& scriptFileName, const String& className, CreateMode mode, Node* ptr)
  84. {
  85. ResourceCache* cache = GetScriptContext()->GetSubsystem<ResourceCache>();
  86. return NodeCreateScriptObjectWithFile(cache->GetResource<ScriptFile>(scriptFileName), className, mode, ptr);
  87. }
  88. asIScriptObject* NodeGetScriptObject(Node* ptr)
  89. {
  90. // Get the first available ScriptInstance with an object
  91. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  92. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  93. {
  94. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  95. {
  96. ScriptInstance* instance = static_cast<ScriptInstance*>(i->Get());
  97. asIScriptObject* object = instance->GetScriptObject();
  98. if (object)
  99. return object;
  100. }
  101. }
  102. return 0;
  103. }
  104. asIScriptObject* NodeGetNamedScriptObject(const String& className, Node* ptr)
  105. {
  106. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  107. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  108. {
  109. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  110. {
  111. ScriptInstance* instance = static_cast<ScriptInstance*>(i->Get());
  112. if (instance->GetClassName() == className)
  113. {
  114. asIScriptObject* object = instance->GetScriptObject();
  115. if (object)
  116. return object;
  117. }
  118. }
  119. }
  120. return 0;
  121. }
  122. static bool ScriptInstanceExecute(const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  123. {
  124. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  125. if (srcParams)
  126. {
  127. unsigned numParams = srcParams->GetSize();
  128. for (unsigned i = 0; i < numParams; ++i)
  129. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  130. }
  131. return ptr->Execute(declaration, destParams);
  132. }
  133. static void ScriptInstanceDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  134. {
  135. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  136. if (srcParams)
  137. {
  138. unsigned numParams = srcParams->GetSize();
  139. for (unsigned i = 0; i < numParams; ++i)
  140. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  141. }
  142. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  143. }
  144. static ScriptInstance* GetSelf()
  145. {
  146. return GetScriptContextInstance();
  147. }
  148. static void SelfDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams)
  149. {
  150. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  151. if (srcParams)
  152. {
  153. unsigned numParams = srcParams->GetSize();
  154. for (unsigned i = 0; i < numParams; ++i)
  155. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  156. }
  157. ScriptInstance* ptr = GetScriptContextInstance();
  158. if (ptr)
  159. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  160. else
  161. {
  162. ScriptFile* file = GetScriptContextFile();
  163. if (file)
  164. file->DelayedExecute(delay, repeat, declaration, destParams);
  165. }
  166. }
  167. static void SelfClearDelayedExecute(const String& declaration)
  168. {
  169. ScriptInstance* ptr = GetScriptContextInstance();
  170. if (ptr)
  171. ptr->ClearDelayedExecute(declaration);
  172. else
  173. {
  174. ScriptFile* file = GetScriptContextFile();
  175. if (file)
  176. file->ClearDelayedExecute(declaration);
  177. }
  178. }
  179. static void SelfMarkNetworkUpdate()
  180. {
  181. ScriptInstance* ptr = GetScriptContextInstance();
  182. if (ptr)
  183. ptr->MarkNetworkUpdate();
  184. }
  185. static void SelfRemove()
  186. {
  187. ScriptInstance* ptr = GetScriptContextInstance();
  188. if (ptr)
  189. ptr->Remove();
  190. }
  191. static void RegisterScriptInstance(asIScriptEngine* engine)
  192. {
  193. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  194. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  195. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  196. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  197. engine->RegisterObjectMethod("Node", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  198. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  199. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  200. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  201. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  202. engine->RegisterObjectMethod("Scene", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  203. RegisterComponent<ScriptInstance>(engine, "ScriptInstance");
  204. engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", asMETHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), asCALL_THISCALL);
  205. engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceExecute), asCALL_CDECL_OBJLAST);
  206. engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceDelayedExecute), asCALL_CDECL_OBJLAST);
  207. engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptInstance, ClearDelayedExecute), asCALL_THISCALL);
  208. engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", asMETHOD(ScriptInstance, SetScriptFile), asCALL_THISCALL);
  209. engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", asMETHOD(ScriptInstance, GetScriptFile), asCALL_THISCALL);
  210. engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", asMETHOD(ScriptInstance, GetScriptObject), asCALL_THISCALL);
  211. engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", asMETHOD(ScriptInstance, SetClassName), asCALL_THISCALL);
  212. engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", asMETHOD(ScriptInstance, GetClassName), asCALL_THISCALL);
  213. engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", asFUNCTION(GetSelf), asCALL_CDECL);
  214. // Register convenience functions for controlling self, similar to event sending
  215. engine->RegisterGlobalFunction("void MarkNetworkUpdate()", asFUNCTION(SelfMarkNetworkUpdate), asCALL_CDECL);
  216. engine->RegisterGlobalFunction("void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(SelfDelayedExecute), asCALL_CDECL);
  217. engine->RegisterGlobalFunction("void ClearDelayedExecute(const String&in declaration = String())", asFUNCTION(SelfClearDelayedExecute), asCALL_CDECL);
  218. engine->RegisterGlobalFunction("void Remove()", asFUNCTION(SelfRemove), asCALL_CDECL);
  219. }
  220. static Script* GetScript()
  221. {
  222. return GetScriptContext()->GetSubsystem<Script>();
  223. }
  224. static void RegisterScript(asIScriptEngine* engine)
  225. {
  226. engine->RegisterEnum("DumpMode");
  227. engine->RegisterEnumValue("DumpMode", "DOXYGEN", DOXYGEN);
  228. engine->RegisterEnumValue("DumpMode", "C_HEADER", C_HEADER);
  229. RegisterObject<Script>(engine, "Script");
  230. engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", asMETHOD(Script, Execute), asCALL_THISCALL);
  231. engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", asMETHOD(Script, DumpAPI), asCALL_THISCALL);
  232. engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", asMETHOD(Script, SetDefaultScriptFile), asCALL_THISCALL);
  233. engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", asMETHOD(Script, GetDefaultScriptFile), asCALL_THISCALL);
  234. engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", asMETHOD(Script, SetDefaultScene), asCALL_THISCALL);
  235. engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", asMETHOD(Script, GetDefaultScene), asCALL_THISCALL);
  236. engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", asMETHOD(Script, SetExecuteConsoleCommands), asCALL_THISCALL);
  237. engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", asMETHOD(Script, GetExecuteConsoleCommands), asCALL_THISCALL);
  238. engine->RegisterGlobalFunction("Script@+ get_script()", asFUNCTION(GetScript), asCALL_CDECL);
  239. }
  240. static void RegisterScriptObject(asIScriptEngine* engine)
  241. {
  242. engine->RegisterInterface("ScriptObject");
  243. }
  244. void RegisterScriptInterfaceAPI(asIScriptEngine* engine)
  245. {
  246. RegisterScriptObject(engine);
  247. }
  248. void RegisterScriptAPI(asIScriptEngine* engine)
  249. {
  250. RegisterScriptFile(engine);
  251. RegisterScriptInstance(engine);
  252. RegisterScript(engine);
  253. }
  254. }