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- $#include "Graphics/TextureCube.h"
- class TextureCube : public Texture
- {
- TextureCube();
- ~TextureCube();
- bool SetSize(int size, unsigned format, TextureUsage usage = TEXTURE_STATIC);
- bool SetData(CubeMapFace face, Image* image, bool useAlpha = false);
- RenderSurface* GetRenderSurface(CubeMapFace face) const;
- };
- ${
- #define TOLUA_DISABLE_tolua_GraphicsLuaAPI_TextureCube_new00
- static int tolua_GraphicsLuaAPI_TextureCube_new00(lua_State* tolua_S)
- {
- return ToluaNewObject<TextureCube>(tolua_S);
- }
- #define TOLUA_DISABLE_tolua_GraphicsLuaAPI_TextureCube_new00_local
- static int tolua_GraphicsLuaAPI_TextureCube_new00_local(lua_State* tolua_S)
- {
- return ToluaNewObjectGC<TextureCube>(tolua_S);
- }
- $}
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