| .. |
|
Animatable.pkg
|
7db65a8952
Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned.
|
10 лет назад |
|
Component.pkg
|
562700fceb
Added more navigation bindings
|
10 лет назад |
|
Node.pkg
|
34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
|
9 лет назад |
|
ObjectAnimation.pkg
|
7dd9143f59
Fix the include path for the generated Lua API bindings.
|
11 лет назад |
|
Scene.pkg
|
6bce856acf
Fix code indent.
|
9 лет назад |
|
Serializable.pkg
|
99e49ac3b8
Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases.
|
11 лет назад |
|
SplinePath.pkg
|
5bd672f02a
Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml.
|
10 лет назад |
|
ValueAnimation.pkg
|
a955725bd0
Add the interpolation mode IM_NONE to ValueAnimation. Add animating UI element to LightAnimation example. Add ResourceRef constructor that takes type & name as strings for easier script bindings.
|
9 лет назад |