Lasse Öörni 06b0dbba76 Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) 9 лет назад
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AutoExposure.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
BRDF.glsl 06b0dbba76 Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) 9 лет назад
Basic.glsl 07a75dc37b Initial OpenGL 3.2 support. 11 лет назад
Bloom.glsl 6e118d237f Unify naming of rendertargets between the Bloom & Blur postprocesses. 10 лет назад
BloomHDR.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Blur.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
ColorCorrection.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Constants.glsl dfd8939840 Squashed commit of the following: 9 лет назад
CopyFramebuffer.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
DeferredLight.glsl a123794886 Normal offset support in GLSL. Fix deferred specular in GLSL. 9 лет назад
Depth.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
FXAA2.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
FXAA3.glsl 368cd56955 Fix FXAA3 shader on OpenGL 3. Add non-deprecated aliases for texture2DLod in Samplers.glsl. Thanks to Gunnar Kriik. 10 лет назад
Fog.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
GammaCorrection.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
GreyScale.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
IBL.glsl 06b0dbba76 Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) 9 лет назад
Lighting.glsl 06b0dbba76 Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) 9 лет назад
LitParticle.glsl f36abeb57c Force highp for shadow related samplers, uniforms & varyings on GLES for better shadows on iOS. Note: may be incompatible for some mobile GPU's that don't support highp at all. 9 лет назад
LitSolid.glsl 6ca0aafd27 Use cAmbientColor.rgb where necessary. 9 лет назад
PBR.glsl dfd8939840 Squashed commit of the following: 9 лет назад
PBRDeferred.glsl dfd8939840 Squashed commit of the following: 9 лет назад
PBRLitSolid.glsl 06b0dbba76 Fix compile errors in PBR shaders on GLES. Fix mismatches in PBR techniques where IBL compile define would be present for pixel shader but not vertex shader (causes shader linking error) 9 лет назад
PostProcess.glsl 1d6a980136 Prevent attempting to compile the ColorCorrection function (uses unsupported sampler3D) on GLES. 10 лет назад
PrepassLight.glsl a123794886 Normal offset support in GLSL. Fix deferred specular in GLSL. 9 лет назад
Samplers.glsl f36abeb57c Force highp for shadow related samplers, uniforms & varyings on GLES for better shadows on iOS. Note: may be incompatible for some mobile GPU's that don't support highp at all. 9 лет назад
ScreenPos.glsl ed8740428c Remove cCameraRot uniform. Instead derive from cViewInv as necessary. Closes #1163. 9 лет назад
Shadow.glsl b1beaf4ad1 VSM works with point light and spot light in openGL 10 лет назад
ShadowBlur.glsl 45aa12c496 VSM shadow map can be blurred 10 лет назад
Skybox.glsl dfd8939840 Squashed commit of the following: 9 лет назад
Skydome.glsl 6789580e18 Added Skydome Shaders and Technique 10 лет назад
Stencil.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
TerrainBlend.glsl 6ca0aafd27 Use cAmbientColor.rgb where necessary. 9 лет назад
Text.glsl b26b2c470b Fix Text shader non-SDF mode on OpenGL 3. Closes #685. 10 лет назад
Tonemap.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Transform.glsl ccf1abec81 Cleanup cameraPos function parameter from GLSL directional billboard code. Fix directional billboard face camera rotation calculation when billboards are in model space (relative to node). Related to #1471. 9 лет назад
Uniforms.glsl 77cabf9bff Remove "PS" from Roughness & Metallic uniform names. 9 лет назад
Unlit.glsl f9e65027e3 Implementing RibbonTrail 9 лет назад
Urho2D.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Vegetation.glsl f36abeb57c Force highp for shadow related samplers, uniforms & varyings on GLES for better shadows on iOS. Note: may be incompatible for some mobile GPU's that don't support highp at all. 9 лет назад
VegetationDepth.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
VegetationShadow.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Water.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад