Lasse Öörni c817428fb7 When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once. 9 rokov pred
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AttributeEditor.as 5fa3cff841 Prevent unnecessary fullupdate when node attributes are edited. 9 rokov pred
EditorActions.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 rokov pred
EditorColorWheel.as b057434bfa Make escape key name consistent between keycode and scancode. 9 rokov pred
EditorCubeCapture.as 3d9ea8eece Editor: fix some warnings 10 rokov pred
EditorEventsHandlers.as 77c7460342 add one space after "if" and fight with other spaces 10 rokov pred
EditorExport.as 83d0f9a23c Add Z-up and handedness options to OBJ export 10 rokov pred
EditorGizmo.as 3859d6dd8c Do not export editor debug geometry to OBJ. 10 rokov pred
EditorHierarchyWindow.as c817428fb7 When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once. 9 rokov pred
EditorImport.as d304d941d1 Add import only animation 9 rokov pred
EditorInspectorWindow.as b386b76c23 Fix "Is enabled" checkbox getting moved on gizmo / cursor key node editing. Closes #1401. 9 rokov pred
EditorLayers.as 3d9ea8eece Editor: fix some warnings 10 rokov pred
EditorMaterial.as 42ba4f9824 Fix material JSON save in editor. Fix AngelScript API bindings where XMLElement or JSONValue is passed as reference and should be modified (needs to be unsafe inout reference.) 10 rokov pred
EditorParticleEffect.as caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 rokov pred
EditorPreferences.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 rokov pred
EditorResourceBrowser.as e048afa496 Cleanup drag-instantiate code. Use mouse raycast position if possible. 9 rokov pred
EditorScene.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 rokov pred
EditorSecondaryToolbar.as f9e65027e3 Implementing RibbonTrail 9 rokov pred
EditorSettings.as e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 9 rokov pred
EditorSoundType.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 rokov pred
EditorSpawn.as 086cfa1687 Editor: fix all warnings; Complete UITemplate 10 rokov pred
EditorToolBar.as 61a7d65393 Explicitly set alpha blend mode for toolbar icons. See #799. 10 rokov pred
EditorUI.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 rokov pred
EditorUIElement.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 rokov pred
EditorView.as 812afaeb8f Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency. 9 rokov pred
EditorViewDebugIcons.as 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 rokov pred