Yao Wei Tjong 姚伟忠 b99f652892 Minor refactoring on the event profiler subsystem. 9 anni fa
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Editor c817428fb7 When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once. 9 anni fa
NinjaSnowWar d1096470d5 Execute DelayedStart() in ScriptInstance, LuaScriptInstance & LogicComponent before first FixedUpdate() if it comes sooner than Update(). Fix long-standing bug in NinjaSnowWar where the ninja orientation would be overwritten by yaw=0 from controls. 9 anni fa
Utilities b99f652892 Minor refactoring on the event profiler subsystem. 9 anni fa
01_HelloWorld.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
02_HelloGUI.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
03_Sprites.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
04_StaticScene.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
05_AnimatingScene.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
06_SkeletalAnimation.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
07_Billboards.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
08_Decals.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
09_MultipleViewports.as 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 anni fa
10_RenderToTexture.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
11_Physics.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
12_PhysicsStressTest.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
13_Ragdolls.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
14_SoundEffects.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
15_Navigation.as 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 anni fa
16_Chat.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
17_SceneReplication.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
18_CharacterDemo.as 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 anni fa
19_VehicleDemo.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
20_HugeObjectCount.as 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 anni fa
23_Water.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
24_Urho2DSprite.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
25_Urho2DParticle.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
26_ConsoleInput.as b057434bfa Make escape key name consistent between keycode and scancode. 9 anni fa
27_Urho2DPhysics.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
28_Urho2DPhysicsRope.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
30_LightAnimation.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
31_MaterialAnimation.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
32_Urho2DConstraints.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
33_Urho2DSpriterAnimation.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
34_DynamicGeometry.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
35_SignedDistanceFieldText.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
36_Urho2DTileMap.as ef6284c938 Fixed mouse mode for sample #36 [ci skip] 9 anni fa
37_UIDrag.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
38_SceneAndUILoad.as a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 anni fa
39_CrowdNavigation.as 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 anni fa
40_Localization.as 467c4bd4e8 - Updated sample mouse mode setup. 9 anni fa
41_DatabaseDemo.as b057434bfa Make escape key name consistent between keycode and scancode. 9 anni fa
42_PBRMaterials.as 812afaeb8f Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency. 9 anni fa
43_HttpRequestDemo.as 2b1118528b Simplify sample code. 9 anni fa
44_RibbonTrailDemo.as a9f7703f74 Add update invisible parameter to RibbonTrail and use it on the samples. 9 anni fa
Editor.as b29979742f Lowercase "HDR" in the editor config for consistency, as everything else is lowercase as well. 9 anni fa
NinjaSnowWar.as b99f652892 Minor refactoring on the event profiler subsystem. 9 anni fa