Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 سال پیش
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LUTIdentity.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
LUTIdentity.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
Ramp.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
Ramp.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
RampExtreme.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
RampExtreme.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
RampWide.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
RampWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
Spot.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 سال پیش
Spot.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش
SpotWide.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 سال پیش
SpotWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 سال پیش